Why your Service Orientated Architecture (SOA) needs to be like a VW Beetle
While driving to work one morning, I was behind an old Volkswagen (VW) Beetle, one of those originals form the 60’s, proudly emblazoned on the back was the bumper sticker “Old beetles never die”.
This of course this got
me thinking, why don’t old Beetles die, most modern cars end up in a
scrap heap within 20 years of production, OK,
in Africa we tend to squeeze a bit more life out of them, but here was
an oldie, and one of many you can still see still driving around as
reliable as it was 35 years ago when it rolled off the production line.
So why has the VW
Beetle proved so resilient? I think it solved a definite need at the
time, a cheap car that was reliable and functional, it was constructed
out of simple components that were easy to manufacture, copy and
maintain. Along with this, its design was based on sound mechanical
principles and concepts.
The Beetle by virtue of its design is
easy to maintain, the owner being able to perform most basic functions
without the need of a specialist mechanic.
So, how does any of this relate to software design?
I believe that the currently popular Agile processes for the design and construction of software have been very good at addressing the quality aspect of software construction, but have quite often been misinterpreted by practitioners when it comes to addressing design issues.
All other engineering disciplines place a strong focus on the design and modeling aspects of the construction process especially in the initial stages; perhaps software designers are becoming too separated from the other engineering disciplines as a reaction to the explosion in complexity within our domain of knowledge. We as developers and designers need to remember that design and upfront system decomposition will pay dividends; the tricky part is finding the right balance.
In the engineering around the Beetle each component has a clear purpose to the whole and its relationship to the other pieces is well defined by the way it connects to them via a set of common connections i.e. nuts, bolts, hydraulic fluid, oil etc. Pieces that perform similar functionality live together in a single component that can be replaced as a unit without replacing other dependent pieces in the process. The testing of the components can be done in a black box fashion.
But what has this to do with building good software architectures?
Well nothing is ever clear cut, I believe a good architecture would benefit from clear units of packaging these are akin to the big components of the Beetle like the fuel pump, oil filter; they should have a clear responsibility within the architecture and help to reduce complexity within the whole.
By providing the ability to work at these varying levels of abstraction one can really get to the essence of a problem without the need to get bogged down in the detail at every level. The detail comes later, as part of the implementation.
If internal components of these units of packaging and deployment are designed in a self-contained process centric manner every piece can be easily exchangeable with other components that have the same interface.
In the design of software components the interface is the unit of reuse, not the object (Lowy), reuse is achieved via the delegation of functionality not via reuse of code. This is a common misconception that many in the object orientated world have, it's the interface to the object and never the object itself that is inherently reusable.
Thus in modern software design the use of interfaces and interface driven design becomes really important, but we see the same thing in the Beetle, non VW oil filters fit and work just fine as they have the same interface as the original, even if they perform the filtering of oil in a completely different way.
The interface forms part of the common connection, the other being the use of a Service Bus pattern to reduce the need for internal point to point connections. The Service Bus is like the oil or hydraulic fluid in the Beetle, it handles the connections between the internal components.
Bus, what Bus?
The use of a Service Bus pattern helps to decouple
the pieces from each other, messages are passed between the components
in the form of asynchronous event topics in a publish/subscribe pattern,
that allows every part to be decoupled from the other part and we do
not need to span transactions or hold connections between the internal
components that would ultimately cause a degradation in the performance
of the system.
The Service Bus should also perform the routing of
messages between the components so no components would have to be
dependent on the knowledge of the location of another component.
Connections
between the user interface, in the Beetle think speedometer and oil gauge, will and
should be point to point as this is required for the component to perform its duty
within the constraints that are imposed upon it, the same holds true for software
architectures.
The reduction of dependency on other parts should
be driven as far down into the architecture as is reasonable, as this
will lead one down the path of flexibility and testability.
The
mechanical concepts that went into the design and construction of the
Beetle allowed its designers to focus on the important things like
meeting the needs of the public and all the requirements in the design
brief.
They did not need to reinvent things like hydraulics
again, a thing we seem to like doing in software design, we have a set
of evolving patterns that are designed to solve certain problems, learn
them, keep up to date with them and use them.
Vendors are
providing some great off the self plumbing for our applications,
security, synchronization, transactions, instrumentation, instancing are
common requirements of all our projects we should not be recreating
these solutions every time.
In Summary
So this is what your architecture can learn from a VW Beetle;
- Simply defined working parts with common connections.
- Pieces that can snap in and out.
- No dependency on a particular brand of part by using interfaces and a clear separation of concerns within the design as a whole.
- Speed of production and predictability achieved by the application of custom plumbing.
- Inherent maintainability built into the lowest level component.
- Ease of testing.
Read Next
- SOA, It's a Business thing
SOA explained in non technical terms - Building Service Orientated Architecture
SOA is simply to our current knowledge the best and most productive way to build software.
- Recommended Programming Books - Programming Books
Here is a list of books that I have read and can recommend to get you started with SOA and service-orientated development.
Useful
Comments
Qing Yang Tan on July 29, 2015:
Still doesn't really explain
"Connections between the user interface, in the Beetle think speedometer and oil gauge, will and should be point to point as this is required for the component to perform its duty within the constraints that are imposed upon it, the same holds true for software architectures."
Can you give an example how point to point is acceptable in software development?
Allan Rees (author) from Brisbane, Australia on April 06, 2015:
Hi Karl
In many systems the client portion is not in the control of the service provider. Thus from the clients viewpoint there is a one to one link between the service endpoint and the client proxy. The requirement is not a mandatory one, just how it is commonly perceived, you could implement it in numerous ways. An event driven UI to service interface is a fantastic option if that is what the problem you need to solve dictates.
Cheers
Allan
Karl on March 31, 2015:
Can you please elaborate a bit more on the following:
Connections between the user interface, in the Beetle think speedometer and oil gauge, will and should be point to point as this is required for the component to perform its duty within the constraints that are imposed upon it, the same holds true for software architectures.
How does this related to Service Bus? I'm having a bit of trouble understanding this contrasting statement about need for being point-to-point (vs. your opening statement on Service Bus pattern promoting a non-point-to-point design).
Thanks,
Karl
Angelllite from United States on July 24, 2010:
Wow! Interesting! Looks like you gave this a lot of thought!