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VR in the Floor of Three-Dimensional Art

Art and technology have always had good tie-ups. Although many critics may say that they may not include digital art as a real form of art. But art is all about evolution and adaptation. Virtual Reality is now not only used to create a three-dimensional art form but also to creatively showcase art exhibitions, hassle-free and from any part of the world.

VR and Art

VR and Art

3D art with VR

It requires the integration of all the five senses to experience art. Through VR it requires the same to simulate the same scenario. Many applications and tools are now available with which artists can create three-dimensional art in their own space. Google's "Tilt Space" is one of the great interfaces that let the users decide where and what to paint. It enables the spectators to have a 3D look at the art. There are many tools like Medium, Quill, AnimVR and others which use VR to create 3D art forms.

When speaking about art, it's not only about paintings. It is also about modelling, sculpting and animation. With the advancement of technology, it is easier and much faster to create them with the help of virtual reality. VR can also be used to instruct art lessons. VR could help artists to explore various styles while learning and this can increase their creative capabilities.

3d Art with VR

3d Art with VR

With VR we can experience the art as if we are standing in front of it in real-time.

Unlike the ones we see on the screen, VR takes the experience of viewing to the next level. VR gives artists to enjoy creative freedom while expressing themselves. Creating a three-dimensional art piece should not be confined just to a computer screen where you could work only in 2D. In standard computer graphics technology, to deliver 3D art, the artist has to go through multiple technical decisions in 2D, everything individually comprises a fully formed 3D design. Whereas with VR, the creation of 3D art can be quick and much more creative.

3D art is very crucial at this point not only to experience but also to enhance the details in it. A simple two-dimensional blueprint of a building would not give as many details as a complete three-dimensional model of that particular space. Like every other technology adapting VR solutions, art is also moving rapidly in adapting Virtual Reality. VR could be an added advantage in increasing the creative aspect of every art that is created. VR has paved the way to create and give a unique creative experience on a three-dimensional platform. Artists should not stop with exploring just the present two-dimension but also with Virtual Reality, an immersion into the three-dimensional space is needed.

This content reflects the personal opinions of the author. It is accurate and true to the best of the author’s knowledge and should not be substituted for impartial fact or advice in legal, political, or personal matters.

© 2021 Gayathri Krithika

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