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Final Fantasy X & X-2 (HD) News

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For Playstation 3 and Playstation Vista

On this page, I've been posting news, old-vs-new screencap comparisons, trailers and more on the Final Fantasy X/X-2 (HD) remake -- which turns out to be a remaster -- since Square-Enix first announced the project in September 2011.

Right: Final Fantasy X/X-2 HD logo plus my before-and-after comparison of opening FMV. See below for many more screencaps.

UPDATE: FFX/X-2 HD was released in North America on March 18, 2014.

FFX/X-2 (HD) is bundled for PS3, separate on Vita. Remastered soundtracks (I like 'em so far.)Remaster includes International Version content of both games (not previously released in the U.S.): Expert Sphere Grid (optional), Dark Aeons, Penance, Coliseum, three new dresspheres, Creature Create (drafting various monsters and NPCs into FFX-2's party), "Last Mission" bonus adventure, and "Another Story" which was released with international FFX as a teaser for X-2.New 30-minute audio drama set after X-2's ending, featuring the original voice actors plus a few new ones. Here's a brief excerpt (SPOILERS to end of X-2).All screencaps and material from Final Fantasy X are © Square-Enix, shown here for critique and commentary. (Screencaps were released on Square-Enix's blog for promotional purposes; comparison screencaps captured from playthroughs by Osiris143, EpicRicky, MasterEleet).

Playing the Remaster (March 21, 2014)

My Half-Assed Assessment

So, it's finally here; I preordered it almost a year ago...

(Taken with my iPad camera, so it looks a lot better than this).

Pros: It plays on modern consoles (Vita and PS3). The backgrounds are stunning with extra detail and vibrance, and water and skies look better. I find the rearranged soundtrack adds just a little extra awesome to every scene. North American users get access to all the international content we missed. Character models are smoother and more detailed, so clothing flows and stretches more naturally. All PCs now have fingers even in-game. Improved/cleaned-up sound effects.

Cons: Wakka and Tidus, especially, look odd from the front; their profiles are better. The Lulu and Yuna models are a little better, but their faces are more delicate. Facial expressions are a little less expressive than in the original. Thankfully, the X-2 faces are better.

This is nearly a one-to-one port: the graphics are upscaled but not substantially different from the original, every treasure and animation is in the same spot, camera control is still fixed instead of automatic, the characters still Shatner their lines or have lip synch timing problems just as in the original, and you can't skip cutscenes.

If you haven't played FFX yet, BUY IT. It's aged well, and it's a fantastic story. Also, FFX-2's battle and job system are criminally underrated, and FFX's Expert Sphere Grid lets you customize in some interesting ways (it's even easier to turn Kimahri into a thief on the Mi'ihen Highroad, letting you rake in loot and steal/use items long before Rikku rejoins.)

But if you've got a way to play FFX on an emulator that delivers significantly crisper renders than the PS2 did, there's not much reason to buy the remaster unless you want the international and new content.

a few screencaps...

Official FFX/X-2 Demo Videos: November 2013 - Spoiler Warnings!

These were released in November 2013, when the remaster came out in Japan. Be sure to boost the video quality up to 720 so you can see the detial.

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Tokyo Game Show Trailer - September 19, 2013

They're now giving an official release date as "THIS WINTER." Which matches up with the Dec. 31, 2013 date listed on Amazon.

E3 Trailer: June 11, 2013 (BIG SPOILER WARNING!) - Animations and voices match original game

Here's a link to the Yunalesca scene (opens in a new tab) so that you can compare the original with the remastered graphics. The main party models have received more detailed revamping in the remaster than the npcs.

Note About Old Vs. Remastered Graphics

Playstation 2 vs. PS3

On Feb. 18, 2013, Square Enix announced a demo of FFX playing on a PS Vita. This was our first look at the remastered graphics.

For comparison purposes, let's take a quick look at original Final Fantasy X graphics, which had three different rendering levels (click thumbnails for full-sized images):


Low-Poly: used for battles, running around, and a majority of the cutscenes. Models and details are simplified, faces have simple mouth flaps, and characters have "mitten hands," with three fingers together in a block. Y2K tv screens tended to blur out the fine details of lips, eyes, and clothing in the texture maps.


High-Poly: Used during some cutscenes when the camera is focused on particular characters. In high-poly, fingers are individually rendered, and faces have muscles and can change expression, with lips fully rendered and shaped to match the Japanese dialog. (Resulting in awkward English voice acting, as actors tried to synch to match the mouth movements.)