It's an All-New 52 at DC Comics.
Something unfathomable happened in August 2011. Before then, DC Comics only mentioned - a brief suggestion kept alive in the back of your mind - that everything you knew was going to change in a flash. And they weren't pulling your leg.
Left: No more holding back! DC Comics is in a major revamp.
Known as the All-New 52, or The New 52, DC Comics Publishing company will rebuild their entire collection of your favorite titles...everything from Batman to Superman, Teen Titans to Justice League - they're all meant to show up brand new and fresh, a shock to your system as they make their way to your comic book racks.
Although not directly a comic book crossover, tie-in, or connected series of plots, this is definitely an event within its own rights. On August 31, 2011, the DC Universe will officially do a "soft reboot" after the event known as Flashpoint. And if you're just getting into the DC comic books, or you're feeling sorta lost in the wilderness. Have no fear. In this article, you'll be provided a list of new titles and pertinent information which will put you right in the driver's seat.
Welcome to The New 52; DC is bringing their titles to the modern age!
Last Update: September 29, 2011.
2011 Sept 29 - All titles implemented and up to date. Cross-Linked. Artwork Added. Will add sales items when they are available.
DC Comics The New 52 #1 - Your introduction teaser to the upcoming event.
Released on July 20, 2011, DC Comics put out DC Comics The New 52 #1, a one-shot introduction giving out a taste of what to expect in the following months. The beauty of this release was that the issue was free. (It also includes a preview of Justice League #1.)
Quick Synopsis: The first issue released from The New 52 event was Justice League #1, and there are some very important distinctions to understand when delving into DC's first introductory issue. First and foremost, there's the friction and excitement that everything is new. In other words, The Justice League hasn't formed yet; most, if not all of the superheroes, don't even know each other. Second, we can also anticipate that while many of the secret identities will remain the same, most haven't officially been revealed.
Then, also, would be the super-villain origins. While it's not official, many of them probably do not exist; they haven't had their accidents and arrived at their quests for world domination. Some hints already witnessed do suggest, however, that companies such as Lexcorp. exist; so we can speculate that Lex Luthor is already running around as a pretty demonstrative person.
And finally, probably the most important of all, is the replacement of old world themes and technologies with new ones. You'll be seeing a lot more armor on costumes now; DC just figured it's practical and highly likely you're going to have it if you're out fighting crime. Also be looking for Batman to be the CSI grade-level detective with gadgets and a style comparable to the modern day. Included in this theme is modern-day philosophies and scenarios. No longer does the villain want to rule the world for no reason. It's more intricate than that, which you'll soon see.
The Justice League Series
They came together from all walks of life. For justice.
DC Comics has decided to focus on seven different areas, or themes, to release their new titles. One of those themes, the first of which was introduced, was The Justice League Series.
The comic books surrounding The Justice League, in a sense, are bound to the creation of the group, its characters, and the loose adventures that will occur within its pages and around it. For example, you'll meet Oliver Queen as The Green Arrow, but most of his activities will work around whatever is going on in The Justice League title.
The same is going on for The Flash, Hawkman, and others. These characters are extremely important and capable of having stand-alone issues, but it's clear that DC Comics wants to make sure everything they do ties into their affiliation with the league.
Lastly, DC is going to throw down a title called DC Universe Presents. This is what they're going to use as their opportunity to bring stories of other characters, potentially from The Justice League, but having some adventures of their own. It's a great way to showcase other stories and plots.
Aquaman #1, written by Geoff Johns and drawn by Ivan Reis and Joe Prado.
Captain Atom #1, written by JT Krul and drawn by Freddie Williams II.
DC Universe Presents #1, written by Paul Jenkins and drawn by Bernard Chang.
The Flash #1, written and drawn by Francis Manapul.
The Fury of Firestorm: The Nuclear Men #1 written by Gail Simone and Ethan Van Sciver and drawn by Yildiray Cinar.
Green Arrow #1, written by JT Krul and drawn by Dan Jurgens.
Justice League #1, written by Geoff Johns and drawn by Jim Lee.
Justice League International #1, written by Dan Jurgens and drawn by Aaron Lopresti.
Mister Terrific #1, written by Eric Wallace and drawn by Roger Robinson.
The Savage Hawkman #1, written by Tony Daniel and drawn by Billy Tan.
Wonder Woman #1, written by Brian Azzarello and drawn by Cliff Chiang.
The Batman Series
The Dark Knight; so closely tied to DC Comics and their universe, they made certain to let us know that Bruce Wayne and Gotham City will never retire. Forever embedded in the dark recesses of criminal psychology, the publishers have continued The Batman Saga, giving our caped crusader a list of titles representing his legacy. Each one, you'll note, shows is some child or descendent of the original Bat.
Batgirl #1, written by Gail Simone and drawn by Ardian Syaf.
Batman #1, written by Scott Snyder and drawn by Greg Capullo.
Batman, The Dark Knight #1, written and drawn by David Finch.
Batman and Robin #1, written by Peter Tomasi and drawn by Pat Gleason.
Batwing #1, written by Judd Winick and drawn by Ben Oliver.
Batwoman #1, written by JH Williams III and W. Haden Blackman and drawn by JH Williams III and Amy Reeder.
Birds of Prey #1, written by Duane Swierczynski and drawn by Jesus Saiz.
Catwoman #1, written by Judd Winick and drawn by Guillem March.
Detective Comics #1, written and drawn by Tony Daniel.
Nightwing #1, written by Kyle Higgins and drawn by Eddy Barrows.
Red Hood And The Outlaws #1, written by Scott Lobdell and drawn by Kenneth Rocafort.
The Superman Series
With mild-mannered Clark Kent from Smallville remaining one of DC's most popular characters, Superman titles have been established that will build upon the Kryptonian bloodlines. Action Comics and Superman will deal directly with The Man of Tomorrow, while the remaining have indirect ties. Everything still seems to center in Metropolis with Superman, and should anything happen there, you can bet it'll show up in one of these issues.
Action Comics #1, written by Grant Morrison and drawn by Rags Morales.
Superboy #1, written by Scott Lobdell and drawn by R.B. Silva.
Supergirl #1, written by Michael Green and Mike Johnson and drawn by Mahmud Asrar.
Superman #1, written by George PÃ©rez and drawn by Jesus Merino.
The Green Lantern Series
DC Comics has proved that the world is a strange place, but no so strange that it can't be policed by The Guardians of Oa and their enforcers known as The Green Lantern Corps. In this series, they'll be keeping you in touch with Hal Jordan, Kyle Rayner, and the many different personalities surrounding the wielders of the emerald light.
With the strength of The Black Night/Brightest Day events, the other colors of the light spectrum has also garnered their place in this new reboot; you'll find them in Green Lantern: New Guardians and Red Lanterns.
Green Lantern #1, written by Geoff Johns and drawn by Doug Mahnke.
Green Lantern Corps #1, written by Peter Tomasi and drawn by Fernando Pasarin.
Green Lantern: New Guardians #1, written by Tony Bedard and drawn by Tyler Kirkham.
Red Lanterns #1, written by Peter Milligan and drawn by Ed Benes.
The Young Justices Series
Keeping with the theme of the Teen Titans and the younger set of superheroes emerging into the arena of heroism, this series holds true by working with titles such as Static Shock and Hawk & Dove. This will build upon the younger generation powers that have maintained a fanbase over the decades.
Blue Beetle #1, written by Tony Bedard and drawn by Ig Guara.
Hawk & Dove #1, written by Sterling Gates and drawn by Rob Liefeld.
Legion Lost #1, written by Fabian Nicieza and drawn by Pete Woods.
Legion of Super-Heroes #1, written by Paul Levitz and drawn by Francis Portela.
Static Shock #1, written by John Rozum and drawn by Scott McDaniel.
Teen Titans #1, written by Scott Lobdell and drawn by Brett Booth.
The Edge Series
Deciding they wanted to keep in touch with historical stories and characters, DC built the Edge theme so that they could delve into westerns, medieval, and magic. Without limiting themselves, they included heroism of a less "metahuman" nature with titles such as Men of War and Blackhawks. These stories will be more human-centric.
All-Star Western #1, written by Jimmy Palmiotti and Justin Gray and drawn by Moritat.
Blackhawks #1, written by Mike Costa and drawn by Ken Lashley.
Deathstroke #1, written by Kyle Higgins and drawn by Joe Bennett.
Grifter #1, written by Nathan Edmondson and drawn by CAFU.
O.M.A.C. #1, written by Dan Didio and drawn by Keith Giffen.
Men of War #1, written by Ivan Brandon and drawn by Tom Derrenick.
Stormwatch #1, written by Paul Cornell and drawn by Miguel Sepulveda.
Suicide Squad #1, written by Adam Glass and drawn by Marco Rudy.
Voodoo #1, written by Ron Marz and drawn by Sami Basri
The Dark Series
The first thing you'll note in the Dark Series is the horror. Oh, the horror!
But that's a great thing, reviving Swamp Thing and giving Frankenstein, Agent of S.H.A.D.E. his own title, DC is pushing the envelope by expanding upon the gothic underbelly of heroism. In here, you'll face a unique form of justice, one that's probably grotesque. Of course, in some of the other titles, you'll just see evil and darkness.
Animal Man #1, written by Jeff Lemire and drawn by Travel Foreman and Dan Green.
Demon Knights #1, written by Paul Cornell and drawn by Diogenes Neves.
Frankenstein, Agent of S.H.A.D.E. #1, written by Jeff Lemire and drawn by Alberto Ponticelli.
I, Vampire #1, written by Joshua Hale Fialkov and drawn by Andrea Sorrentino.
Justice League Dark #1, written by Peter Milligan and drawn by Mikel Janin
Resurrection Man #1, written by Dan Abnett and Andy Lanning and drawn by Fernando Dagnino.
Swamp Thing #1, written by Scott Snyder and drawn by Yanick Paquette.
Action Comics #1
An Alien Lives Among Us
Action Comics #1 (Written by Grant Morrison and drawn by Rags Morales. A very well-written story, introducing a new face to Metropolis, whom reporter Lois Lane, probably with Jimmy Olsen's help, has coined "Superman". In the story, we learn the alien is completely on the side of justice, using his powers to bypass what local laws can't accomplish. Specifically, we see that this jean-clad, red cape-wearing hero is willing to do vigilante work against the wishes of Metropolis police. After he beats up a group of thugs and forces their leader to confess, the cops try to stop him; that's how we find out he's nigh invulnerable, super fast, and has all the previously known Superman powers. To the story itself: General Sam Lane has conspired with Lex Luthor to deliver this "Superman" to him by 8pm that evening. Lex cunningly uses Metropolis as a rat's maze, leading our superhero through the districts to be finally captured when he attempts to stop a rampant bullet-train. When Superman tries this he saves the people, but is knocked unconscious and wedged between the train and the wall of the Daily Planet. All by 8pm sharp; we now understand how brilliant Lex is...and how far he'll go.)
All-Star Western #1 - Murder in Gotham. 1880.
All-Star Western #1 (Back in Gotham City, in the 1880s, there was a bounty hunter that shook up the darker, more sinister sides of things. His name was Jonah Hex. In this very well-written issue, a killer is on the loose, killing prostitutes and leaving the word "Fear", each time written in a different language, on the wall scrawled in blood. Hex is called in and teamed with Dr. Arkham, a physician recognized for his pursuit of psychology. Neither are liked by the local officials, but both have contributions to their alliance. As Arkham begins profiling the murderer, Hex takes him to a bar and starts his own version of "interrogation". Eventually, he learns that their target wears a silver ring embellished with the sign of a skull. Later in their quest, the Doctor gets invited to a formal event; unfortunately Jonah comes along. The site of Jonah is offensive enough; he still wears the trappings of a confederate soldier. And although people are getting riled up with his appearance, they make for the doorway after Arkham notices two of the men wearing the skull rings. Hex heads out with him; he tells the doctor that just about everyone in the ballroom was wearing that ring.)
Animal Man #1
A Family Man and Hero
Animal Man #1 (Written by Jeff Lemire and drawn by Travel Foreman and Dan Green. Animal Man's story is very interpersonal and reflective. It starts off with Buddy Baker, originally a stunt man, later endowed with super powers capable of giving him animal abilities, and finally using some of his talents to find work as a movie star. He's never really had much money and tried being a superhero for around three years. Most of the story is very melodramatic, like when he asks his wife if he has a clean costume before going out to stop a gunman at a hospital. When Baker does don the suit, though, that's when we see him using his powers effectively. He stops the gunman, but is surprised when his eyes and ears start bleeding. It eventually stops, but he has a morbid dream later that night of something called "The Rot in The Red", warning him of trouble. The next morning he awakes and find's his daughter playing outside with dead, but animated, creatures.)
Aquaman #1 - The King of Atlantis and His Decision
Aquaman #1 (A crime is being committed, and from the harbor, Aquaman leaps into the action, thwarting the robbers; he literally leaps tall buildings with a single bound. They shot him, and although the bullets draw some blood, they bounce off him. The entire Aquaman story centers around Authur's integration into the human world. It's clear that he's been somewhat of a joke in the public eye since his powers are water-based. At one point, the police officers ask him "if he needs a drink of water" while he gets harassed by bystanders when he orders seafood. Clearly, it's wearing on the King of Atlantis, and that's when he meets up with his lady, Mera, telling her that he doesn't want to be the Atlantean King anymore. In the backdrop of the story, there's a race of sea-dweller humanoids that have characteristics of pirahna. In other words, they eat flesh. The implication is that Aquaman will be dealing with them soon enough.)
Batgirl #1 - Barbara Gordon, The Fully-Functioning Superhero...Or Is She?
Batgirl (Written by Gail Simone and drawn by Ardian Syaf. Barbara Gordon is back on the scene as Batgirl now that her legs work again. She briefly recaps how The Joker impaired her three years ago and how she's dealing with some of the mental baggage now that she can walk. The entire tone of issue is introverted; she's back into the crime fighting business, and we follow how she hesitates and second-guesses herself. The major villain of this issue is some form of mirror-themed thug bent on killing individuals fitting a unique profile: they have to had been in a situation where they should have died, but lived. At the end, the mysterious equalizer of death comes after a killer that Batgirl hospitalized; she almost stops him, but freezes when he points a gun at her.)
Batman #1 - The Dark Knight in true detective fashion.
Batman #1 (A true look at the detective style of Batman brought into the modern era. In this issue, Bruce Wayne starts off by taking on
Killer Croc, Two-Face, and an assortment of baddies in Arkham Asylum. Fighting with him, The Joker; the two tear into the rest of villains and clean the place up for the authorities. But it turns out, once back in his batcave, that Joker is actually Dick Grayson, former Robin and now Nightwing, wearing a special disguise mask. Dick was holed up in the asylum, posing as Joker to learn about one of its employees. Winding down from the action, Damian Wayne and Tim Drake also make a guest appearance, all heading to an event where Bruce gives a speech about his plans for Gotham City. He intends to erect some new buildings and attempts to get the elite society behind the move. During the party, he sees Jim Gordon on the phone; reading his lips, he picks up information about another killing. That's when Bruce goes into action, assuming his role as Batman. At the crime scene, he finds many clues including blood under the victim's fingertips and a warning written in paint thinner on the wall. It says that Bruce Wayne will die by the next day. Gathering what he can, Batman has it analyzed; that's when Alfred tells him that the DNA is Greyson's.)
Batman, The Dark Knight #1 - Bruce Wayne takes the night as the Gotham Crusader.
Batman, The Dark Knight #1 (The implications of the issue suggest that it occurs before Batman #1, where Batman and Joker rebuff all the loonies trying to break free. In this issue, Batman makes a dramatic appearance and outfits himself in his public identity as Bruce Wayne. He attends a fund-raiser and gives a speech about his Gotham Revitalization Initiative, but is then approached by a Mr. Forbes from Gotham Internal Affairs. Forbes tells Wayne that he must be working with a cop on the inside to get Batman information; he wants to know the officer's name. The two banter but are broken up when Jai Hudson makes an appearance. Soon thereafter, Wayne gets word on the Arkham Asylum breakout; all his worst foes seem to be on the escape. He dons the garb of The Batman and begins taking them down - that is - until he reaches two-face, in a horribly over-muscled physique.)
Batman and Robin #1 - The Dynamic Duo of New 52
Batman and Robin #1 (Bruce Wayne has a new partnership, this one with his son, Damian. Beginning with interesting dynamics, it's not surprising to see that there is a clash of personalities. Batman is always overprotecting and controlling, but to offset this, Damian is a bit of a rebal smart Alec. In this first issue, Bruce has decided to no longer glorify the member of the death of his parents, but instead remember them as they were in life. The duo is then called on mission to stop some thieves stealing fuel rods at a nuclear facility; their fight goes well until the bad guys take off with their Bat Gryo and Damian sabotages it from the outside. The explosion appears to kill them all. With flaring personalities, this causes the two to argue once again. In the backdrop of the story, there's indications that a bat phenomena is spreading throughout the world; in Moscow, though, one of the "Bat" vigilantes is beaten, captured and killed by a sinister-looking villain who decides it's time for Batman to go.)
Batwing #1 - Meet The Batman of The Congo
Batwing #1 (Written by Judd Winick and drawn by Ben Oliver. Centering around the Democratic Republic of Congo, we learn that Batman has supplied a bat-styled suit of tech and computer resources to David Zavimbe A.K.A. Batwing, a police officer. His authority is working in the city of Tinisha, Congo's "Gotham City", with rampant crime and corruption. In this issue, Batwing works to uncover mass mutilations happening throughout the area. Batman also makes a guest appearance and the two work on the clues in Batwing's version of a Batcave. When Zavimbe returns to his precinct, he finds all the men murdered and mutilated. Then he's stabbed through the back.)
Kate Kane, militant and to the point.
Batwoman #1 (Another superhero has taken residence in Gotham City and her name is Kate Kane. With Fiery red hair, her costume is a blur of black with blood accents, giving him a unique look in the world of "Bat" heroes. Right now, a strange case is plaguing Gotham City; calling the kidnapper The Weeping Woman, this ghost-like phantom has taken 13 children who the police believe she has drowned. Kate plays defense and manages to interrupt the creature once, but it still gets away. For the Gotham P.D., Detective Sawyer, previously known as the superhero Flamebird, is working the case while also moonlighting with Batwoman. In the background of the entire story, there's a sense of Kate's origin and her relationship with her father. At the end of the issue, Batman steps into the scene and suggests that the two need to talk.)
Birds of Prey #1
Barbara Gordon and her Fem Force Fatale
Birds of Prey #1 (This female vigilante-styled supergroup is just starting to form, or reform, in this first issue. Although it centers around Black Canary and Starling, Barbara Gordon is now back, capable of walking, and reassembling her team of women to take on secret missions. The issue, however, begins with a reporter named Keen who has been watching them, guided by a deep-throated voice. He winds up in a church and is then ambushed. Fortunately for him, Black Canary and Starling come into the picture and begin taking on the numerous assassins in their stealth armor. After some rounds of flashbacks and fighting, they emerge with Keen and get him out of the area. Starling has managed to book a flight for the reporter until they can find out who's trying to kill him. As he prepares to leave the airport, his face starts bleeding and he suddenly explodes. Special note: in the earlier fight sequence, as Canary beats up one of the attackers, he kisses her. It's a strange moment, but indicative of Poison Ivy, a villain who likes to kill her foes with poisonous kisses.)
Blackhawks #1 - The Elite Within The Eyrie
Blackhawks #1 (The team starts off in the vicinity of Kazakhstan, comprised of Lady Blackhawk, The Irishman, Kunoichi, and Attila with support from Wildman. The team takes down eight terrorists taking hostages. During the intervention, Kunoichi and Attila take wounds; both of them take hard landings from great heights, but Kunoichi is bitten while holding one of the terrorists at bay and Attila wretches his arm. With expertise, though, they defuse the situation. Back at The Eyrie, the Blackhawks base, Delegate Schmidt from the U.N. is allowed a meeting with Andrew Lincoln, the Deputy of Operations. As Schmidt is given the "tour", he finally meets Lincoln and warns him that someone with a camera-phone took a snapshot of one of their aircraft and capture their logo. The story then takes a turn, focusing on Kunoichi who, although wounded, feels extremely energetic. At one point, her hand leaves a huge imprint in the wall. Later on, her skin starts smoldering. Throughout the issue, there's an implication that their "enemies" have nanite technology. It turns out the person who bit her, transferred some nanites under her skin.)
Blue Beetle #1
The Origin of Blue Beetle
Blue Beetle #1 (Out of the many DC 52 new stories, there are actually only a few origins; this is one of them. In the beginning, we learn of The Reach, and are treated to a brief story of their attack on other planets. This is when you see the Blue Beetle first, long long ago. But what happens in the past is that Green Lanterns were killing them off. Somehow, though, a scarab lands in Central America near an Mayan temple and remains there until present day. Cutting to the present, we meet the teenager Jaime Reyes, a Hispanic young man from El Paso. He's got an off-kilter, finding-trouble type of personality and meets his destiny when he heads Casa Cardenas, the place where super-villains are fighting for the scarab object that's been retrieved from it's resting location over the centuries. Somehow, the pack holding the blue artifact lands in his lap. He puts it on and begins running, hoping they'll ignore his brother and chase him. Suddenly, a burst of energy strikes him; one of the villains manage to knock him down, the device crackling strangely. That's when something amazing happens and it activates, surrounding Jaime with the blue armor, awakening the powers of the Blue Beetle!)
Captain Atom #1 - New powers...coming at a price!
Captain Atom #1 (Endowed with the ability to manipulate energies, Captain Atom is like a living nuclear bomb. When the issue first starts off, he's fighting a mechanized arsenal suit. Once the opponent hits him with an energy beam, Atom absorbs the energy and begins to turn the guy's suit into dust. The problem, though, is that this isn't a power he normally has. And while he defeats his opponent, the molecules of his hand start drifting off. That's when he decides to visit Dr. Megala back at The Continuum in Kansas; he tells the Captain that something new is happening where he could cease to exist if he continues using his powers. Suddenly, word picks up that seismic activity is occurring in New York; Captain Atom, disregarding the doctor's warning, speeds off and begins working on the crisis. He absorbs the energy from a nuclear reactor melting down and works on a volcano that's erupted in the area out of nowhere. That's when the worst occurs, though; Dr. Megala was right; as he continues using his powers, Captain Atom's body begins to dissipate. There's also a sub-plot going on throughout the issue of a rat in San Francisco that ends up turning into a monster; no word on how this later ties into Captain Atom's adventures.)
Old Loves Never Dies
Catwoman #1 (Selena Kyle explodes on the scene as she's gathering her belongings and her cats in a frenzy. Thugs are busting in with Skull-faced masks and she barely escapes before they get through the door. Jumping across the rooftops, she finally looks back; that's when her sky-loft apartment explodes; unfortunately for her, she has no clue to their identities or why they she is being hunted. Homeless, Selena heads to her fence, Lola. Going over the last few hours, she gives Selena a location where she can stay and a new job so she can earn money. The job turns out to be an intelligence gathering on a Russian Mob. Using her abilities of disguise, Selena poses as a barkeep and learns about a special panting that could garner huge amounts of cash. As she's about to leave, she spots Reynold, a man from her past who should be locked up. Bringing out the claws, she beats the taste out of his mouth and has to beat a hasty escape donned in her Catwoman gear. When she finally ends up back at her new residence, Batman is there; he knows about her former residence and wants to know what's going on. Catwoman takes no time at all with words, though; she starts seducing him. Initially, the Dark Knight holds her off, but she gets even more aggressive and the two end up, lustfully, on the ground.)
DC Universe Presents #1 - Deadman's First Appearance
DC Universe Presents #1 (This issue is introduced into the DC New 52 with one of their most philosophical, yet macabre superheroes. Known as Deadman, Boston Brand was a high-flying trapeze artist and jerk in life, but a lost soul looking to regain balance in death. When his life ended, he was visited by the goddess, Rama, saying that he needed to find his own balance, becoming the person he should have been and not the loser he is now. To that end, Boston has been tasked with entering the bodies of other people and helping them through their troubles. The issue goes into a whole host of characters he has been and then picks up where Boston tries to talk to an old acquaintance of his known as Madame Rose. She refuses to help him because he was a mean long ago. In the end, he returns to his next mission, a military veteran stuck in a wheelchair. Boston enters the body and then prepares to shoot himself in the head. That's when Rama appears, as he planned.)
Deathstroke #1 - Slade has to sharpen up his image.
Deathstroke #1 (Slade is an old veteran, and sometimes even when you're a pro, you get lame jobs. That's why in this first issue, he's called in to Moscow by his "handler" Christoph to work next to three "juniors" and take out a scientist while he's on a plane in the air. And even though Slade, also known as Deathstroke The Terminator, is one of the highest paid mercenary-assassins on the face of the earth, he takes the job. So, everything goes fine...that is, until he actually performs the hit. First off, the weapons on the plan aren't typical; they are the bio-genetic kind. But that's okay; he quickly takes them out...only to find that his appearance was expected. After a briefcase is passed to him, Slade plants an explosive and returns to base. The entire group is excited on the success-fulness of their first team mission. Slade isn't so happy; he kills them, leaving Christoph alive and showing him what's in the case. Then he tells his handler that he needs to get rid of the perception of Deathstroke being washed up.)
Demon Knights #1 - Etrigan and some uncanny folk join forces in a time of swords and sorcery.
Demon Knights #1 (In the times past, when the medieval era engulfed the world, Camelot had ceased and wounded Authur had been whisked away to Avalon. All was for naught, but wise Merlin had a plan for the future. To exact this, he joined the demon, Etrigan, to the body of his last Knight of the Round Table, Jason O' the Blood. In this story, Jason and his lady, whom we will know someday as Madame Xanadu, have ended up in Little Springs. They stop by an Inn and are introduced to an assortment of characters: besides Jason and Xanadu there is a mirthful Vandal Savage; Sir Ystin, a lady known as The Shining Knight; Al Jabr, the inventor and an Amazon woman named Exoristos. Their happen-chance occurs when Mordru and his Queen are sending their armies through the town. Outside on the village border, another female archer takes a stand and shoots some of them down; inside the end, our strange heroes face the Queen's Guard and prepare for battle. As the Queen senses their power from afar, she summons a Dragon to attack them.)
Detective Comics #1 - Batman Meets His Greatest Foe
Detective Comics #1 (Written and drawn by Tony Daniel. An excellent, grotesque, modern-day Batman story, where the Dark Knight, a super-heroic figure of the night and vigilantism, is fairly new to the scene; Gordan, of Gotham City's police force, is already secretly working with him. In this grim first issue, The Joker has been on the rampage for years, slashing, gassing, and killing people in his mad psychopathic lust; only Batman has the skill to track him. Our hero manages to catch the Joker while he's naked, fighting a man with missing parts of his face. Joker kills the man, horribly hacking into him as Batman tries to capture him. Using an innocent girl as a distraction, Batman's nemesis gets away. At the end of the story, Batman does eventually capture Joker; instead of giving him to the police, he delivers him to Arkham Asylum. Strangely though, it seems to fall into Joker's plan. A mysterious figure called the Doll Maker comes out of the shadows and appears to carve Joker's flesh from his face, nailing it to the wall.)
The Flash #1 - Barry Allen meets his friend, meets his friend, meets his friend...
The Flash #1 (Barry Allen has fully resumed the mantle as The Flash; there's no word on the status of Wally West, but indications in Teen Titans #1 suggest that he may be back to his youthful disposition. In this issue, Barry starts off on a date with Patty Spivot at a science exhibit when criminals drop in from above trying to steal a DNA Gene Encoder. Out of view, Barry turns into The Flash and begins picking off the men who head for a chopper. He gets most of them - and the encoder - before the helicopter gets away, but one of them dies in front of him. At the crime scene, what stuns Barry is that the dead body is his once-friend "Manuel", a good-natured friend from his past. With his skills in crime scene investigations, he tries to put the pieces back together, but can't seem to find the linking piece of the puzzle. That's when his friend shows up; it's Manuel. And before he can explain what's going on, someone attempts to bust through Barry's door. The two high-tail it out the window and run as multiple assailants come after them. Barry takes a dive into the river and switches into his costume. As he gets topside, he runs into Manuels; not one, but many. He's been cloned.)
Frankenstein, Agent of S.H.A.D.E. #1 - Frankie meets his new partners.
Frankenstein, Agent of S.H.A.D.E. (Bone Lake, Washington is under attack by monsters. This isn't a job for the military, this is a mission for SHADE and one of their best agents, Frankenstein. With him, Father Time has assembled a new team. They are: Warren Griffith, a werewolf; Vincent Velcoro, a vampire; Dr. Nina Marzunsky, the amphibian lady who looks like a creature from the lost lagoon, and Khalis, the strange and mysterious mummy. Together, this assortment of superhero monsters have been known as the Creature Commandos. With their new leader, they are sent in to end the crisis; Father Time, who has now hosting his mind in the body of young-looking girl, explains that Frankenstein's wife went in hours before and, as of midnight, is missing. The team tracks a trail of killing all the way to a church. In it, they locate a secret room housing many children with their elderly protector.)
The Fury of Firestorm: The Nuclear Men #1 - Raymond, Rusch, and a Radiating, Magnetic Bottle
The Fury of Firestorm: The Nuclear Men #1 (It starts in Istanbul, but comes quickly to the United states, when a group of corporate terrorists are killing everyone and everything in their path to find four magnetic bottles completed by Doctor Stein; the theory is that he's found the secret of the "god particle" and created something that is the total sum of transmutation. The bad guys, though, have managed to find three of the bottles and destroy them; all that's left is the fourth bottle...which turns out to be in the hands of high school student reporter Jason Rusch. Before all this, he has an interview with football star Ronnie Raymond and the two don't get off to a good start. There's accusations on racism and elitism, and the two come almost come to blows as the terrorists show up. That's when Jason whips out the fourth bottle and activates it. Surprisingly, it creates two Firestorms; Jason is the yellow Firestorm and Ronnie is the red one. The two begin fighting each other as the terrorists scamper about. In the end, somehow they mesh, becoming a creature called Fury.)
Green Arrow #1
The Archer Without Rules
Green Arrow #1 (Written by JT Krul and drawn by Dan Jurgens. Oliver Queen starts off in a tense meeting at Queen Industries because he's attending by speaker phone; in reality he's busy in Paris, scouting metahuman troublemakers as The Green Arrow. After a few minutes of coordinated planning, Green Arrow jumps into the fray, taking out Dynamix, Doppelgänger, and Supercharge. It's clear that Queen Industries, the company named after him, is a competing-edge innovator with Waynetech, LuthorCorp and Holt Industries as rivals. At the same time, there is suggestion that members of the board are not happy with him, specifically the CEO. Most of the issue sets the stage for understanding our emerald archer; he's on a self-imposed mission to stop injustice. In particular, he's shown a distaste for our culture's glorification of deviants, losers, and those who do bad things for popularity. At the end of the issue, we see Dynamix and Supercharge in jail, suddenly busted free as a new group of villains, seemingly bent on killing Green Arrow, bust them out.)
Green Lantern #1
Sinestro, Hal Jordan, And The Green Ring of Power
Green Lantern #1 (Hal Jordon is The Green Lantern of Sector 2814 no more; and in his stead, Sinestro has been chosen as a Green Ring Bearer. Back on Oa, the Guardians have decided this is a moment for retribution; Sinestro is allowed to leave with the ring. The rest of the Guardians do this against Ganthet's will and decide it's time to put him down. With their powers, they enslave his will, maybe even killing him. Back on Earth, Hal is coming to terms with his un-powered status; he has no money, lots of debts and a lacking of resources. Although he's with Carol Ferris, he still seems dim to their relationship. After a long night of making blunderous comments to Carol and having a drink throw in his face, Hal finds out he's been evicted...and then turns around to face Sinestro. In some weird way, Sinestro has no desire to be a Green Lantern; he still seeks the protection of Korugar, so his words to Hal are "If you want your ring back, you'll do everything I say.")
Green Lantern: New Guardians #1 - Many Rings Searching For An Owner
Green Lanterns: New Guardians #1 (As an important backdrop to the story, something odd has happened on the planet of OA and it's immediately a problem from the first page of this issue; Ganthet rises from a heap of dead Guardians of OA and claims he'll save the power of the Green Lantern. He immediately sends a ring to search for a new, worthy owner. Enter: Kyle Rayner, a normal guy and cartoonist looking for work. Suddenly out of nowhere, he's chosen by the Green Light of Will to be the bearer of the Green Ring of Power. Ironically, he immediately shows skill and ability with the object. Elsewhere in the world, we already know that Hal Jordan and Jon Stewart are active; some of the bystanders are referring to them. As the story progresses, though, we come in tune with rings of the other colors; they immediately "decommission" their current owners and fly to Kyle. At the end of the story, Kyle is surrounding by a ring of each color, with Lanterns coming to reclaim them.)
Green Lantern Corps #1 - Guy Gardner and Jon Stewart to the rescue.
Green Lantern Corps #1 (On earth, Guy Gardner and Jon Stewart are finding out how hard it is to fit into the civilian life; both try their best to acquire jobs or serve in some civilian capacity, but the fact that their identities are public knowledge keeps them from integrating. Together, they head back to Oa. While there, the Lantern technology detects a huge amount of members dying in Sector 3599. Hoping for some action, the two gather some other GL's and head over to the planet Neero, a water world, where they believe a disturbance is occurring. Once they arrive, they are surprised to see the entire oceanic topology has disappeared; it's nothing but mud. And bodies; whoever was recently here murder every living thing on the planet.)
Grifter #1 - A Con-Man In A Deadly, Alien Game
Grifter #1 (Set in broken chronology, you might have to read the issue twice. That's okay, though, because it's a good story. <>b>Cole Cash, our protagonist, is under the alias of Christopher Argent and in the process of conning another businessman. As he makes his getaway, he's abducted by some alienistic being surrounded by bluish energy. A short time later, he awakens; but he was not supposed to because he's in the middle of a host transfer. Apparently beings are taking over humans bodies for their use. The strange break in the process is now giving Cole the ability to hear their mental communications; this suggest that his mind is now partially alien as well. Running from his captors, Cole manages to find and board a plane; no good, already-transferred alien-humans are on the flight and there is a fight. Soon, he jumps out of the plane and lands in the waters below. The world thinks him a terrorist, fortunately for him, they're looking for "Mr. Argent"; back at the Pentagon, Cole's brother has been tasked with bringing him in. Two hours later, Cole shows up on the Louisiana shores and contacts his lady friend, Gretchen. She tells him he's been away for 17 days and now he's on his own. In the last panel, Cole can still hear the telepathic thoughts of these strange creatures, he dons the mask of The Grifter and dares them to come after him.)
Hawk & Dove #1 - Return of The Avatars of War and Peace
Hawk & Dove #1 (Written by Sterling Gates and drawn by Rob Liefeld. Hank and Dawn have been fighting as the avatars for War and Peace for approximately 3 years as this issue starts off. As Hawk & Dove, we get a sense that a lot of their relationship issues haven't been resolved; it mainly recaps their origin and a point where Dawn eludes to a relationship with the previous Dove, Don Hall. She tells this to her boyfriend Deadman, but won't reveal this to Hank unless she has to. Set in Washington DC, Hawk & Dove are facing Alexander Quirk and his "Monsters of Mass Destruction". Above the city, they veer a jet smuggling zombies off course, smacking into part of the Washington monument, settling it to the ground. The most intense moment is at the end, when another anti H&D avatar shows himself. The costume is strange, and momentarily you might think Kestral is back. Rumor is, though, it's not him...)
I, Vampire #1 - A war is brewing...
I, Vampire #1 (Intertwined in a series of cut scenes between the past and present, we are introduced to Andrew and Mary, Queen of Blood. It appears that the two are lovers - or at least, Andrew has spawned Mary and has some affection for her - but the two have distinctive differences. Mary is evil; she represents the growing tide of discontent in the vampire community; she wants to stop the hiding and feed as her kind was meant. Andrew, ironically, believes in a form of coexistence. The story starts, though, with Andrew killing a pile of humans tainted with the vampire bite. Although this saddens him, he does it to keep things balanced. But as he prepares to kill one girl, he learns that it was a trap. They are all fully turned and were waiting for him. His Mary, the Queen of Blood, has been raising an army behind his back all this time. The war will be soon.)
Justice League #1 - Strange Powers Who Have Never Met...Join Together
Justice League #1 (Written by Geoff Johns and drawn by Jim Lee. It begins in Gotham City, the police are on the tail of a mysterious shadowy figure; we know him as The Batman, but they are unsure what he is or even if he represents the side of good. Batman is chasing down another figure on the rooftops, only to catch him and find out he's some form of alien life. That's when he runs into another superhero figure, The Green Lantern. This version of GL is Hal Jordan and highly egocentric; he thinks he can do just about anything with his ring, that is, until Batman steals it off his finger. Instead of the two coming to blows, the alien explodes some device, screaming "For Darkseid!". Luckily, GL puts up a barrier before it's too late. Afterwards, the two decide their best chance is to find...possibly even hunt down, the supposed alien in Metropolis. As the scene cuts to Metropolis, we see a non-cyborg version of Victor Stone, a highly athletic teenager who misses his dad's attention. Overhead, he sees a green-hued airplane heading into the heart of Metropolis. The issue cuts back to Green Lantern and Batman as they prepare to find the Metropolis alien. Too late; he's found them. It's Superman!)
Justice League Dark #1
Heroes of Magic Unite Against The Enchantress
Justice League Dark #1 (Madame Xanadu, a seer of many ages, is having visions within her shop. In them, she's viewing the faces of many characters: June Moon, John Constantine, Rac the Changing Man, and Zatanna. The real plot behind the issue comes courtesy of The Enchantress, who is causing destructive manifestations from her entrapment inside an envelope from inside a farmhouse. Originally Superman, Wonder Woman, and Cyborg head there to stop her, but they are easily defeated, barely escaping with their lives. When Zatanna witnesses this, she realizes that her magic is what is needed now. She heads off to confront the foe; meanwhile, back at Xanadu's shop, Rac has been summoned to her and tries to help. That's when there's an unfolding of magical nature seen in Xanadu's eyes. These people will be coming together to fight Enchantress as the dead bodies will start to pile.)
Justice League International #1 - An Unlikely, Off-Kilter Union of Superheroes For Public Relations
Justice League International #1 (Written by Dan Jurgens and drawn by Aaron Lopresti. Starting off as a United Nations public relations move, Booster Gold is recruited to head off a team of superheroes representing various nations around the world. Among them: Vixen, Godiva, Rocket Red, August General In Iron, Fire, Ice, and Guy Gardner. At their first meeting, Guy storms out, saying he'll never follow Booster; Batman is nearby and tries to convince the Green Lantern to stay, but to no avail. Later, The JLI is called out on their first mission to find a research team in Brazil and we see how clunky they are as a new group; Booster tries to organize them, but there are many difficulties and personalities to overcome. Batman decides to assist the team; that's when they encounter animated rock creatures in a small skirmish. In the final panel, though, the true threat is revealed: a huge metallic monsters rises from below.)
Legion Lost #1
Heroes of the 31st Century, Caught In The Past
Legion Lost #1 (Hailing from the 31st century, an assembled band of superheroes have traveled time to stop a pathogen-spread virus from a man known as Alastor. The heroes are Timber Wolf, Dawnstar, Chameleon Girl, Tellus, Wildfire, Tyroc and Gates. Having lost the advantage of their flight rings and new century tech, the flying heroes follow Timer Wolf's tracking as the rest repair their time bubble. It's shortly later that they realize his pathogen has been released, fortunately for Timber Wolf, somehow Alastor is knocked out With their target acquired, the team attempts to head back to their time; Alastor goes wild; his body mutates and he increases in size and strength. Their bubble collapses and there is a huge explosion. In the final sequences, the heroes regroup...but it appears Gates and Changeling Girl didn't survive. Alastor, also gone leaves the team with a series of questions; stranded in the past, a pathogen has been released, what do they do now?)
Legion of Super-Heroes #1 - A familiar, welcome cast of 31st century superheroes.
Legion of Super-Heroes #1 (Without risking any wasted time, Legion of Super-Heroes goes into a role call mode, naming off the many various members of their organization. You first meet Chameleon Boy, Ultra Boy, Dragonwing, Chemical Kid and Phantom Girl as they land on a planet designed to be a watchworld against the Dominators. Recently, though, the planet hasn't been sending in reports. The issue also cuts back to their headquarters, where Braniac 5, Mon-el, Dream Girl and many more are going over recent events. There's even a reference to the Flashpoint Event, where Dream Girl says they can no longer travel back in time to confer with Superman. Meanwhile, our main characters are still trying to infiltrate the watchworld planet; that's when Chemical Kid and Dragonwing are captured and go into fighting mode. The rest of their team joins up and they find technology designed to aid the Dominators. As Ultra Boy prepares to destroy it, he's halted by a new figure with super powers. Whatever his name, he is a Daxamite, meaning he's as powerful as Mon-El!)
Men of War #1 - Part Rock, Part SEALS
Men of War #1 (Written by Ivan Brandon and drawn by Tom Derrenick. As promised, DC brings us into a human-centric story with our warriors taking the main role as heroes. This is a two-parter. In the first half, Corporal Joseph Rock, descendent of the WWII hero Frank Rock in recruited into a special unit by Sgt. Torisi. The adventure occurs when their men parachute into a desert area to rescue a missing U.S. Senator. One of the surprises of their encounter is a couple of meta-humans fighting up in the sky; we never learn who they are, but see lots of their destruction overheard. In this story we are left with Rock receiving his Sgt's dog-tags, preparing to die on the battlefield. In part two, we are joining the Navy SEALS team, with Ice and Tracker, two members of a their four-man team. One of their party gets hit by a sniper and the other has to stay with him; this leaves our two heroes to find the shooter and take him out. Ice and Sniper have an interesting relationship; while Tracker is fairly gung-ho, Ice was once the member of the Peace Corps; a strange past bond keeps them together and in check. Eventually, they root their way up to the building and the stairs, finding their attacker: a young girl. Before they can debate what to do with her, the real killer comes from behind and sprays them with bullets!)
Mister Terrific #1
Michael Holt: The 3rd Smartest Man on the Planet
Mr. Terrific #1 (Michael Holt is the third most brilliant man on the face of the earth and has established himself with Holt Industries in Los Angeles. His story takes off when a strange whining sound comes in to contact with a man having lunch in the city. All of a sudden, this individual becomes extremely insightful and vengeful. The police pick him up and have Mr. Terrific check him out. That's when Michael determines that the guy's I.Q. is heightened and is steadily increasing. He works at solving the problem but has to go to a social function, ending up back at Holt's research center, The Conscentia Institute in Santa Barbara. There, he shows off one of his inventions designed to keep the place earthquake proof. All of a sudden, he hears a whining sound and becomes suicidal. He releases energy from the device, shaking the foundations of the Institute, and threatens to kill Senator Gonzalez, an innocent who was listening to him at the time.)
Nightwing #1 - Back in the Nightwing uniform.
Nightwing #1 (After taking on the role of The Batman for years, Dick Grayson is now able to step aside and return to his own career as Nightwing, patrolling the streets of Gotham City. His outlook is adventurous; he's happy to be in his old suit and he contemplates his new role after refining his skills. That's when he sees Haley's Circus is back in town. Dick considers how difficult it is to return to the place, even though he's visited it multiple times in other cities. Eventually, though, he does return, meeting up with some of people he knew from way back when his parents were killed. After leaving, Grayson is attacked by a mysterious assassin. Using cops as a distraction, he quickly dons his Nightwing mantle and jumps into action. What we learn about this killer is that he thinks Grayson is one of the "fiercest killers" of all time; he also doesn't connect that Grayson and Nightwing are the same person. Even though this clawed killer is extremely agile and fast, Nightwing pursues. Suddenlly their fight takes a turn, though, and our hero is nearly knocked unconscious.)
Kevin Kho, The One Man Army Corps
OMAC #1 (Written by Dan Didio and drawn by Keith Giffen. This story is different from many of the others in the DCU. O.M.A.C. starts off by attacking Cadmus Industries. He's being controlled and sent to help a mysterious entity re-achieve its connection to their underground mainframe. He faces Lord Mokkari and Dubbilex and all their creations without much of a problem, finally succeeding in his mission. After it is over, it turns out that it was Kevin Kho, manipulated by a self-aware satellite known as "Brother Eye". Kevin has no recollection of the events...and there's the implication of more missions to come.)
Red Hood And The Outlaws #1 - Rogue Heroes, Varied Personalities
Red Hood And The Outlaws #1 (Jason Todd is The Red Hood, formerly one of the "Robins" of Batman. Now, though, he's superhero on his. In this issue, he starts off by freeing an old friend named Roy Harper; most of us know him as Red Arrow. Secreting himself into the prison, Hood gets Harper his bow and arrows and the two make their break. As tanks come thundering down on them, Todd's "Ace in the Hole" is revealed: Starfire. She takes out the machines and the battle ends. The issue then cuts to a tropical paradise where the three are sitting back and enjoying the sun. We learn that Starfire is entirely devoid of morals now and is fully equipped as indifferent to humans; she doesn't even remember Dick Grayson or her former teammates. While continuing their pleasantries, Essence shows up and tells Todd of an altercation at the All Caste. She then tasks him with uncovering the truth behind their murders, who both have agreed would be members of "The Untitled".)
Red Lanterns #1 - Atrocitus Finds New Purpose
Red Lanterns #1 ( The great and violent Atrocitus is the leader of the Red Lanterns, a group of beings fused with the emotional power of rage, living on Ysmelt, Sector 666. But now something infects his rage; he speculates that he is lacking in purpose and needs guidance on some level. That's when he visits the body of Krona, The Guardian who turned the Man-Hunters against the people long ago and destroyed everything Atrocitus knew long ago. To him, Krona is like a father or lover, having made him what he now has become. The story also goes into an area in The United Kingdom where an old man is beaten to a pulp and hospitalized; it covers how "Kyle" and "John" feel about him and what happened. At the end of the issue, Atrocitus plunges his hand into Krona's body, pulling forth gooey blood, sacrificing it to the universe. He then receives a vision: that he should reform The Red Lanterns and give retribution for the rage of the universe. Now...if only the rest of the Red Lanterns will follow.)
Resurrection Man #1 - "Mitch", The Owner of A Shiny Soul Everyone Want
Resurrection Man #1 (Known only as "Mitch", the protagonist wakes up naked in a morgue and quietly leaves the location after stealing some outerwear. He then determines he has magnetic powers, proceeds to steel some cash from an ATM, and books a plan flight to Portland, Oregon. Onboard, a strange female passenger sits next to him and tells him of the lives of the other passengers. Suddenly, she gets nervous and turns into a strange celestial being, either of demonic or angelic origins. She attempts to pull Mitch off the plane as its torn shell begins plummeting to the earth, but he destroys her with his talents. Before he can do anything else, though, his body is sucked into a jet engine and killed. He awakens from the crash moments later, completely intact. His new talent is the ability to turn into water. Elsewhere on earth, other "beings" are searching for Mitch; all of them refer to his soul, something of extraordinary value. Two girls are killing attendants at the morgue, while a being disguised as a fireman searches through the wreckage. In every case, divine and unholy implications are being directed at this Resurrection Man.)
The Savage Hawkman #1
And the secret of the Nth Metal...
The Savage Hawkman #1 (Carter Hall has had enough of the Hawkman Nth Metal; he sets out to a forest-side and lights his weapons and wings on fire. As the flames consume the strange adornments, the Nth Metal reacts and attacks Hall. He awakens in a stupor, having forgotten the previous night; he knows it happened because he body has burns, but by the time he is called to study a strange alien finding, they have healed. At the backdrop of the story, the secondary plot now takes the front state; Professor Ziegler sends for him to look at the strange artifact uncovered from the depths of the seas. While they study it, though, parts of it become active and start killing the scientists. Carter decides to fight, even though he's destroyed his powers. Not quite - the Nth Metal, strangely enough, comes forth from within his body, where it's been residing since the incident. Hawkman again, Hall destroys most of the aliens until he meets their leader named Morphicius. At the end of the issue, the great extra-terrestrial starts absorbing the Nth Metal into itself.)
Static Shock #1 - New York City, Look Out! Super-Powered Teen-ager On The Loose!
Static Shock #1 (Written by John Rozum and drawn by Scott McDaniel. Virgil Hawkins AKA Static takes up residence as an intern in New York City; immediately the story starts off where he is facing an opponent named Sunspot. One of the great things about the issue is that although Static is a teenager, he's actually quite smart; early in the fight, he's changing tactics, creating positive and negative charges, and going through a whole array of physic lessons to overcome Sunspot, finally succeeding. The problem, though, is that this tips off some strange group secreted in New York. As Sunspot is about to talk, they have him shot dead; somehow they get away. Later, these individuals of various powers and means decide they need to take Static out with a mechanized monster called Virule. In the last pages, they find Static, track him through the city, and ambush him.)
Stormwatch #1 - Jack Hawksmoor Assembles a Unique Team To Stop Alien Threats
Stormwatch #1 (Written by Paul Cornell and drawn by Miguel Sepulveda. This group is introduced, or reintroduced to its old fans, as an organization of uniquely-talented individuals tasked with preventing alien invasions and threats. Among them are Martian Manhunter, Adam One, The Projectionist, Jack Hawksmoor, and few others. Lots of information comes through the pages; we learn from a possessed moon that the Earth will be in trouble in the future and that it plans on using Harry Tanner, The "Eminence of Blades" as a host. Meanwhile, down on the planet, Hawksmoor, Projectionist, and Manhunter are trying to recruit a fairly private super-powered man nicknamed Apollo. Unfortunately, Apollo wants nothing to do with them. But as he is knocked out, the remaining three are taken down by someone from the shadows, The Midnighter. [It's interesting to see how DC is meshing old and new elements of the group...also kinda weird.)
Suicide Squad #1 - Six Criminals, Harnessed By Amanda Waller
Suicide Squad #1 (Deadshot awakens with his entire team being tortured and interrogated by unknown opponents. Among his group is villainous Harley Quinn, Black Spider, fiery El Diablo, The hungry King Shark, Voltaic, and Savant. Each member then goes through a flashback, how they arrived to join the group. All of them wear awaiting life sentences or execution orders at Belle Reeve, but given the opportunity to serve Amanda Waller and her organization for the country. Savant finally cracks and tells his captures the information; that's when he's killed. The rest of the group is roughed up and about to be terminated, but refuse to give up their information...who they work for and Amanda Waller's name. Suddenly the lights go out; the group wakes up in their uniforms and learns they passed the final test, being the six members of the Suicide Squad. Waller immediately gets them up to speed and drops them over a stadium where they are being tasked with killing sixty thousand people.)
Superboy #1 - Kryptonian And Human DNA Can Create A Very Unqiue Teenager
Superboy #1 (He's been alive for a little over 3 months, a project of N.O.W.H.E.R.E., the combination of Kryptonian and Human DNA, living inside a tube of fluids as they run their tests. After no successful responses, the authorities decide to terminate his life; that's when he breaks out, causing destruction and deaths. Luckily, the one scarlet-haired woman, known only as "Red", manages to calm him down. In some strange way, they seem to have a telepathic bond. Given command over the project, Red then puts "Superboy" into a VR program; he creates a small Kansas town to live, but refuses to help when there are crisis. Red believes this may have something to do with the Human part of his DNA, because Superman always helps people. In the program, Superboy is also introduced to a VR version of Rose Wilson, a white-haired teenage girl, and even though he knows he's in virtual reality, he doesn't seem to mind; yet. Elsewhere, under the guise of secrecy, we learn that Dr. Umber is feeding information to Lois Lane about the organization; his only inhibitions is to not talk about Superboy, for he feels it would make him a hunted man. And the end of the issue, Superboy is now fitted with a containment suit and Templar has summoned Red, telling her that he's sending their project out against other superheroes. We can tell that these will be the Teen Titans.)
Arriving in a meteor near you.
Supergirl #1 (Sent across the vast cosmos, Kara AKA Supergirl explodes into the planet earth in a meteor, literally tearing through one side and finally resting somewhere in Russia on the other. The event is witnessed by an unknown governmental organization and they plan on going after the object. When Supergirl awakens, though, she's in a quandary; her last memories are of Krypton and her family. She still speaks the native Kryptonian language and knows of important characters like General Zod. But before she can gain her bearing, she's immediately beset by men in huge armored machines, attempting to capture her. She defends herself well, but seriously gets powered up as the sun rises; that's when she begins melting away their armor and easily wiping the floor with them. Still trying to figure out where she is and what happened, Kara's struggle is immediately interrupted as Superman appears, attempting to calm her down.)
The Daily Bugle, no more...
Superman #1 (The beginning of this story starts with the fall of The Daily Planet. Literally. The building comes crashing down to make way for a new building, almost as if it signifies the New 52 soft reboot this month. But that's not the end of the changes, no longer is the Daily Planet in circulation as it once was; it's been bought out by Morgan Edge, the CEO of Galaxy Communications, and he's re-branding the Daily Planet as The Planet Global Network. Lois Lane is no longer an anchor reporter, but has been raised to Executive Producer, all of which has Clark Kent angry. It's clear he wants the old paper back. The remainder of the issue increasingly focuses on a strange flame creature of alien origin. As Superman, Clark believes it might be from Krypton, but there's no telling. As the two duke it out, eventually Superman manages to grab hold of it and take it into space, depriving it of oxygen and killing it. Returning to the news scene, Clark manages to corner the story event, and heads over to Lois' apartment that night only to find out she's now has a boyfriend named Jonathan Carroll.)
Swamp Thing #1 - Nature Seeks a Champion From Corruption
Swamp Thing #1 (Written by Scott Snyder and drawn by Yanick Paquette. Alec Holland is now back to his old self; there's no real indication of what events may or may not have happened, but it appears he was Swamp Thing and now he's not [Did the Brightest Day event occur?]. Throughout the issue, animals, and nature in particular, are doing bizarre things. Birds, bats, and fishes are dying of no apparent reason; some mutated form of nature creature is awakening in Arizona. Superman comes to check on Alec, but Alec tells him that things are different now; he's not Swamp Thing and is no longer connected to plants like he was. That's wrong, of course; indicators occur throughout the comic book showing us that something weird is going on with him. And at the end, he's upset about it, but suddenly finds himself facing Swamp Thing, or some creature that looks like the monster he was, in the swamps behind his house.)
Teen Titans #1 - The Youngsters Have Arrived...And Need To Be Detained.
Teen Titans #1 (This is an origin issue and starts off where the team hasn't even formed. It centers around one of the "Robins" and this one is Tim Drake, also known as Red Robin. At the beginning, the understanding is that numerous younger superheroes are showing up and plaguing the countryside by trying to be heroic but doing the opposite. Kid Flash shows up at the beginning by trying to stop a fire, but ends up creating a backdraft that destroys the entire building. As the issue progresses, Red Robin is ambushed by agents of N.O.W.H.E.R.E. that is being a series of young metahuman disappearances. Unfortunately for them, he's expecting the attack and blows up the building. Drake's next move is to find Cassie Sandsmark AKA Wonder Girl. Although she denies her secret identity, it completely comes to light as the two are attacked by a helicopter. The enemy organization, seeing what's transpiring, decides to react before Drake can gather more to his cause. They release their best weapon: Superboy, on the last page of the issue.)
Voodoo #1 - The Shape-Shifter Among Us
Voodoo #1 (At the Voodoo Lounge in New Orleans, the best-paid stripper in the place gets the title "Voodoo". And in this racy issue, you'll see why; she appears to be of mixed descent with all the features necessary to produce results. Still, at ringside, two people are watching her for more than amusement: Tyler Evans and Jessica, who work for an unnamed organization. Jessica gets fed up and heads out while Tyler drools over the dancing. Later, he arranges for a private dance to gather information. As Voodoo begins her show with him, she tells him her story and real name, Priscilla Kataen. But Tyler is already aware of her true nature; that's when he clues her in on the fact that she's an alien of some sort trying to pose as a human. He also speculates that she's partly telepathic and using her skills to read minds of military soldiers coming through the lounge. At the end, Tyler offers her a chance to come clean and threatens to have her dissected if she doesn't. Voodoo changes into her true form and rends him apart as a response. Shortly thereafter, she quits work, alters her appearance to Tyler Evans, and heads out.)
Wonder Woman #1 - Princess Diana follows a strange prophecy.
Wonder Woman #1 (On a farm in Virginia, a young woman named Zola is immediately beset by mythical strangeness; it comes from multiple sources and we're enticed to read Greek Mythology to see where it all ties together. First off, an obsidian-skinned man speaking in cryptic fashion lures three women to his penthouse; suddenly, he subdued them into a spell and they serve as oracles to an unfolding prophecy. Back at Zola's house, another mysterious figure walks into a barn and beheads a horse; from the corpose arises two centaur creatures intent on killing her. Zola, meanwhile, is confronted by a completely different creature, alien or angelic is guise, but eventually acknowledging the name, Hermes. As the centaurs attack, Hermes is heavily wounded, but not before he can give Zola a key that transports her to Princess Diana in London. Donning her raiment as Wonder Woman, Diana and Zola return. Battle ensues with Diana reigning victorious. Over all these scenes, the obsidian figure and his "oracles" watch. That is, until sunlight, when the oracles burst into flame.)
The New 52 of DC Comics Poll - There's only one way to tell, after all.
Hey. Some of here are comic book fanatics. And that means we're opinion-minded people. (Ya think?)
So now it's time for this truly, truly (truly) scientific survey. I'll be sure and send it to the Library of Congress where it will be forever commemorated.
The New 52 Hardcover - All the Issues in one hardbound book.
The ENTIRE 52 issues in one book!!! DC Comics is releasing a commemorative hardcover called DC Comics: The New 52, which contains all 52 issues. It'll be a collector's item. Think about it, you'll not only have a good copy of each issue, but you'll also have some commentaries and insider information.
Now it may surprise you to know this, but comic books fans sometimes are a bit nasty when you change their favorite titles around. They don't like it when their best-est superhero gets killed off or is out of commission. Heck, they don't really even like it when he or she gets a costume change.
And as you might expect, this event getting a lot of attention; some of it favorable, some of it...well, less-than-favorable.
So what's your opinion? Feel free to talk about one of the titles or all of them. If you're read them or not, I'm sure someone wants to hear what you have to say.
Your Thoughts on DC's "The New 52" - Be gentle.
green-blogger on March 20, 2014:
Though I am a Green Lantern fan, I would love to learn what is happening around the DC Universe entirely if possible. Although New 52 had started years ago, I commend you for this wonderful lens.
Gabriel from U.S. on October 01, 2012:
It's crazy how many things are getting reboots recently. It seems people can't come up with their own ideas anymore especially on movies. This comic series is one of which I actually like.
DMVAgent on August 11, 2012:
So interesting! this stuff is great .. i like it so much, thanks for the lens :))
aSwellGuy on May 31, 2012:
Dan from CNY on May 30, 2012:
From the standpoint of a longtime Marvel only fanboy...I fell in love with this revitalization when I read the special issue that was released this past Free Comic Book Day. I think this is what DC has needed to boost readership. I love the new costumes, and the new take on the DC universe.
Blake Czirr (author) on October 17, 2011:
@HourglassThorne: Interesting that you mention that;I was also thinking how hard it might be for new readers to make sense of all the changes. So many "time" shifts, alternate realities, etc
I think what's making it a problem is the fact that they don't want their characters to get old or die, so they keep "renewing" them in each era. It's also interesting to watch how Marvel and DC are approaching this situation.
HourglassThorne on October 14, 2011:
Honestly, I hate this "soft reboot". I'm of the opinion that if they wanted to do a "reboot" they should've gone all the way and started things over completely fresh. I really can't stand how the past "history" is so muddled. I also hate how so many of these books take at scattered starting points over a five year period(?). What's present? What's past? What the heck is going on?
Blake Czirr (author) on October 13, 2011:
@anonymous: I noticed that too. Also, in GL #1, Hal Jordan doesn't even have his ring. The Justice League series must be running ahead of all the rest. (Cyborg doesn't even have his powers yet, but in Justice League Dark #1, he's out there fighting.)
anonymous on October 12, 2011:
What I don't understand is in JUSTICE LEAGUE #1, hal and batman just met, he is so amazed the there is indeed a batman, but in JUSTICE LEAGUE INTERNATIONAL #1, guy gardner knows batman and seems they've known each other for a long time.
Are they both in the same continuity?
anonymous on October 09, 2011:
what a super duper great lens. very very like it..