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Xenoblade Chronicles Definitive Edition and the Virtue of Patience

Michael is a 2006 Graduate of Collins College and has earned a Bachelor of Arts in Game Design branching into IT/Coding Fields.

After a year of waiting, it was well worth it. Glad to be back on Bionis facing off against Mechonis.

After a year of waiting, it was well worth it. Glad to be back on Bionis facing off against Mechonis.

How the Fear of Missing Out Makes Getting Things Less Enjoyable

Not everything has to be purchased or bought right then and there. In most cases, having the simple virtue of patience on purchasing an item can be a much greater reward and provide a more endearing experience. But let's be honest, F.O.M.O. ("Fear of Missing Out") in the era of videogame streaming and instant access can be a powerful pall to those of lesser will, myself included, that makes you feel left out in the dark.

Therefore, I would like to illuminate my newfound appreciation of showing the patience to wait and not rush to get the game I had been eager to purchase, Xenoblade Chronicles: Definitive Edition, right as it was released. This experience has made me a better person, player, and customer all-around.

How Absence DOES make the Heart Grow Fonder

Who knew that actually waiting in anticipation can make a game worth more in the end? This is different from the usual "hype" that is associated with a game's release. This is actually a means of patience in waiting until such a time that you can enjoy the game at your pace and at your time.

It is from this revelation do I further understand the strategic use of F.O.M.O. in regards to ANY item worth purchasing upon its release, be it the latest computer, phone, car, house, etc. And in some instances, supplies are deliberately minimized to further the frenzy. That's the rub. Businesses cannot afford to KEEP such a supply in a dwindled and/or minimal state. Making too few means they risk the possibility of other products similar to their own taking a foothold in the market, while also recognizing that keeping supplies too low turns away potential customers in the future, giving the sense of stinginess and standoffish attitudes in the eyes of the customer; that neither they nor the products they create are worth the time and effort invested.

So how does absence factor into this? By waiting for it to come back into stock, you build a sense of anticipation for the resupply while not feverishly pursuing said item(s). If anything, you are preparing for the inevitable return (unless that company is no more) and at the very least, there will be other products like it in a sense. Where this pertains to videogames is the fact that publishers will make the effort to bring back a franchise in one form or another, and that gives rise to people and businesses seeking out that product, which THEN prompts you to get it . . . and this time, you are ready.

You are Making the Investment in Both Time and Money

More often than not, companies expect a big rush of money after the initial two-weeks of a released game, yet this also applies to those that do "Let's Plays" (even if the future of such practice comes into question).

You are fundamentally different in that you are not rushing in blindly. Not anymore, hopefully. Rather, you are now focusing on the arrival by doing several of these things (though not limited to these things):

  1. Setting money aside. Yes, you still have to live, eat, work, pay bills, act responsibly. That is why you budgeted or set money aside for this product.
  2. Not overcome by the "hype" that comes with being feverishly patient having seen information about something you would like to purchase. You are more tempered than that.
  3. You know that there will be more available. By not purchasing it outright with the rush of release, you prove that you can appreciate a title at your own pace as well as dispel the idea that you "gotta have it!" that is common with impulse purchasing.
  4. You don't feel guilty about it. 'Nuff said.

There are more reasons than what is listed here. Yet surprisingly enough, the aspect of nostalgia has yet to be addressed, until now.

The Nostalgia is Even Sweeter Than Before

Nostalgia is a strong factor in how waiting and purchasing a game you've played before affects your desire to get said game. Depending on that desire, the need to purchase becomes compulsory, but what if you could see this as a means to test how much you love getting the game? What if you could use this moment to reminisce on what made the game so memorable?

In fact, the absence of getting the game on day one made the nostalgia that much fonder, but of course, that is not to say you shouldn't get the game at all. As with all new releases, there may be bugs that were not previously dealt with, and that could ruin the nostalgia altogether. So for such a sake, purchase the game after some time has passed and any major glitches are fixed. The last thing you want to have is your nostalgia ruined.

The Final Decision is Yours

What I discovered is that if you truly want something (LEGALLY), you'll save up the money and get it. But it would not hurt to show a little patience in doing so. This allows for a more rewarding experience, and also shows that hype does not have a hold.

That said, if you have the means and the game is available, it's okay to get it; simply get the best version of that game you can; hopefully, that wait will not be a long one.

This content is accurate and true to the best of the author’s knowledge and is not meant to substitute for formal and individualized advice from a qualified professional.

© 2021 Michael Rivers

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