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“Minecraft Dungeons” Thunder Crossbow Build Guide

Arc is a self-help author/speaker and AI thinker currently working as IT Manager in a tech company. He also make apps as a side hustle.

Copyright Mojang Studios

Copyright Mojang Studios

This build utilize the power of Thundering Quiver artifact by using Multishot enchantment and scatter type of crossbows. The way it works is that Thundering Quiver triggers for each arrows in a single shot. So the more arrows released, the better Thundering Quiver is utilized.

The result is a massive area of effect damage that can quickly clean up mobs and bosses.


Pros

  • High damage.
  • Massive AOE (area of effect).
  • Scatter Crossbow type can deal heavy damage in melee.


Cons

  • Enemies with deflect enchantment can instantly kill you.
  • Squishy.


Ranged Weapon

The ranged weapon of choice is a crossbow for its ability to fire continuously when holding. Since the goal of the build is to fire more arrows per shot, scatter type of crossbows is the best choice.

Properties is from in-game description.

WeaponPropertiesLocation

Harp Crossbow

Even more projectiles

Soggy Swamp, Highblock Halls, Lone Fortress

Scatter Crossbow

Multiple projectiles

Soggy Swamp, Highblock Halls, Lone Fortress

Lightning Harp Crossbow

Chance to ricochet

Soggy Swamp, Highblock Halls, Lone Fortress


  • Harpy Crossbow: The most recommended weapon for this build. Harpy Crossbow by default releases 5 arrows per shot. But the weapon doesn't stop with 5 arrows. With Multishot and other related enchantments, the weapon can fire more arrows. Which means the Harpy Crossbow's damage is devastating with Thundering Quiver.
  • Scatter Crossbow: For starters, this is the easiest to obtain weapon for this build. The weapon can fire 3 arrows per shot.
  • Lightning Harp Crossbow: The name of this weapon suits well for this build. The weapon can fire 3 arrows per shot with a chance to ricochet hitting more enemies.


Ranged Weapon Enchantment

A perfect enchantment combination is having Multishot, Chain Reaction, and Ricochet at the same time. But since enchantment choices in the game are random, below are the recommended enchantments.

Properties is from in-game description.

EnchantmentDescription

Multishot

Grants the chance to fire five arrows at once.

Chain Reaction

Has a chance to fire five arrows in all directions on impact.

Ricochet

Small chance for arrows to ricochet off mobs.

Bonus Shot

Firing a shot also fires a second shot at a nearby enemy. The second shot has reduced damage.

Piercing

Fired arrows sometimes gain the piercing effect, which allows them to fly through multiple mobs.

Infinity

Chance to immediately replenish an arrow after shooting.


  • Multishot: This is the most recommended enchantment for ranged weapons on this build. All kinds of crossbows can fire more arrows with this enchantment. And these extra arrows can trigger the Thundering Quiver's effect. The chance of triggering the effect at max tier is 40% which is a good number.
  • Chain Reaction: The enchantment can multiply more arrows which also multiplies damage to mobs. The chance of multiplying arrows at max tier is 30%.
  • Ricochet: At max tier, you get 60% chance for an arrow to ricochet, hitting more enemies.
  • Bonus Shot: Allows you to fire extra arrow in a different direction to the nearest enemy. The chance to trigger Bonus Shot is 24% at max tier.
  • Piercing: The enchantment let's your fired arrows pierce through. Every arrow will pierce at max tier.
  • Infinity: This is useful at the beginning of your run to avoid arrow supplies problem.


Copyright Mojang Studios

Copyright Mojang Studios

Artifacts

Thundering Quiver is the most crucial for this build since it won't be complete without the mentioned artifact. For best results, use two Thundering Quiver for this build.

But since artifact drops are random, you also have other options to choose from.


Properties is from in-game description.

ArtifactPropertiesLocation

Thundering Quiver

Electrified Arrows. 30 second cooldown

Nether Wastes, Soul Sand Valley

Boots of Swiftness

Applies Swiftness. 5 Second Cooldown

Creeper Woods, Creepy Crypt, Desert Temple, Soul Sand Valley

Ghost Cloak

Gives player Ghost Form, increasing speed and defense for a short time. 6 second cooldown

Creepy Crypt, Lower Temple, Obsidian Pinnacle, Windswept Peaks, Nether Fortress

Fireworks Arrow

Explodes on impact, 30 second cooldown

Squid Coast, Redstone Mines, Highblock Halls, Underhalls, Colossal Rampart


  • Thundering Quiver: As I have mentioned, this is the most important artifact for this build. It makes each of your arrows electrified that deals extra damage and can hit multiple enemies. So the way it works is that the more arrows that you can release at once, the better. And the more enemies it hits, the better.
  • Boots of Swiftness: Increases your movement speed which is crucial for any range damage type of build like this.
  • Ghost Cloak: Grants "Ghost Form" which increases your movement speed and defense. It will also let you walk through enemies. This is your best defense based artifact.
  • Fireworks Arrow: This is a good alternative while you're waiting for Thundering Quiver to drop. This artifact triggers for each arrow you release as well, so it works well for Scatter Crossbow type of weapon.



Armor

The properties that will benefit for this build is ranged damage, artifact cooldown, and movespeed aura. Plus to arrows per bundle is also good but not a priority.


Properties is from in-game description.

ArmorPropertiesLocation

Archer's Armor

15% movespeed aura, +10 arrows per bundle, 30% ranged Damage

Creeper Woods, Pumpkin Pastures, Creepy Crypt

Hunter's Armor

+10 arrows per bundle, +30% ranged damage

Creeper Woods, Pumpkin Pastures, Creepy Crypt

Guard's Armor

-40% artifact cooldown, +10 arrows per bundle

Cacti Canyon Daily Trial, Desert Temple, Obsidian Pinnacle


  • Archer's Armor: This is the first choice of armor from the list. 30% ranged damage and 15% movespeed aura is a good combination for a ranged character.
  • Hunter's Armor: This is a normal variant but still works well for this build. Good for starters since unique items like Archer's Armor our difficult to find.
  • Guard's Armor: Another option for armors. What makes Guard's Armor a good choice is due to its -40% artifact cooldown which helps the availability of your Thundering Quiver.


Armor Enchantment

The two enchantment that matters here is Lightning Focus for increase in damage and Cool Down for Thundering Quiver's availability. But again, since enchantment's availability are random, you also have other choices that works well for this build.


Properties is from in-game description.

EnchantmentDescription

Lightning Focus

The lightning damage you deal is increased.

Cool Down

Reduces the cool-down time between uses of artifacts.

Cowardice

Deal increased ranged and melee damage while at full HP.

Speed Synergy

When activating any artifact, gain +20% movement speed for a short time.

Health Synergy

Regain a small amount of health when activating any artifact.


  • Lightning Focus: This will greatly increase the damage of Thundering Quiver. At max tier, the lightning damage increase is +75%. If you're lucky enough to get items with more than one Lightning Focus, then grab it since you'll deal more damage for it.
  • Cool Down: At max tier, it reduces cooldown of your artifacts by -38% which will ensure the availability of your Thundering Quiver.
  • Cowardice: You get +40% increase in damage at max tier as long as you're at full health. Works well for range type play style that rarely takes damage compared to melee type.
  • Speed Synergy: Combine this with Boots of Swiftness or Ghost Cloak to get better movement speed.
  • Health Synergy: This enchantment compliments with Cowardice and Cool Down.


Copyright Mojang Studios

Copyright Mojang Studios

How about melee weapons?

You'll still be needing a good melee weapon since you have to deal with mobs that has deflect enchantment. It's also important in case you run out of arrows.

It's up to you what kind of melee weapon you've wanted to use. My only recommendation is if you have a Lightning Focus enchantment, go get a Thundering enchantment since it will benefit from it. The build focuses on dealing with lightning damage anyway. How about you go get a Stormlander for that matter.



© 2021 Arc Sosangyo

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