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Magic The Gathering: The Best Uncommons of Kaldheim

I have been playing Magic: The Gathering since 1994 and have won a few draft tournaments in MTGO and MTG Arena.

magic-the-gathering-the-best-uncommons-of-kaldheim

Kaldheim has some quality uncommons that have mechanics such as Boast and Foretell. These mechanics enhance your arsenal and give you more gameplay options.

Bloodsky Berserker

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Bloodsky Berserker is a black creature that costs one colorless and one black mana to play.

It has one power and one toughness.

Bloodsky Berserker gets a boost of an added one power and one toughness and menace once you cast your second spell on each turn.

Poison the Cup

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Poison the Cup is a black instant that cost one colorless and two black mana.

This spell enables you to destroy any creature of your choice. If you cast this using the foretold route, you get to scry 2 cards.

Foretell allows you to pay the cost of the spell in two turns. One with 2 colorless mana and the other with one colorless and one black mana.

Vengeful Reaper

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Vengeful Reaper is a black creature that costs three colorless and one black mana to play.

It has two power and three toughness.

It has three abilities - flying, deathtouch and haste.

Foretell allows you to pay the cost of the spell in two turns. One with 2 colorless mana and the other with one colorless and one black mana.

Avalanche Caller

magic-the-gathering-the-best-uncommons-of-kaldheim

Avalanche Caller is blue creature that costs one colorless and one blue mana to play.

It has one power and three toughness.

This creature basically produces temporary hexproofed Air Elementals. With enough mana, you can easily get through your opponent's defenses or to create defenses of your own.

Glimpse the Cosmos

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Glimpse the Cosmos is a blue sorcery that cost one colorless and one blue mana.

This card enables you to sift through your library quickly by letting you pick a card from among the top three cards in your deck and place unneeded cards at the bottom of your library.

Fynn, the Fangbearer

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Fynn, the Fangbearer is green creature that costs one colorless and one green mana to play.

It has one power and three toughness.

Fynn has deathtouch and enable your deathtouched creatures to poison the opposing player to add an additional win condition.

Path to the World Tree

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Path to the World Tree is a green enchantment that costs one colorless mana and one green mana.

It allows you to get a basic land and place it in your hand.

This card is an excellent way to fetch extra land as well as produce an "ultimate" effect if you have the right mana.

Rune of Might

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It is an aura that can enchant any permanent.

You draw a card once you Rune of Might enters play.

Not only do you boost your creature by one power and one toughness, it also gains trample to make sure the damage goes through.

If you enchant an equipment, it gives the one power and one toughness and trample boost to the equipped creature.

Crush the Weak

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Crush the Weak is a red sorcery that cost two colorless and one red mana.

Crush the Weak deals 2 damage to each creature and any creature that dies gets exiled instead.

Foretell allows you to pay the cost of the spell in two turns. One with 2 colorless mana and the other with one red mana.

This is a good way to decimate out your opponent's army.

Dual Strike

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Dual Strike is a red instant that cost two red mana.

It allows you to copy an instant or sorcery that costs 4 or less mana.

Foretell allows you to pay the cost of the spell in two turns. One with 2 colorless mana and the other with one red mana.

This card is a limited version of the popular card "Fork".

Clarion Spirit

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Clarion Spirit is white creature that costs one colorless and one white mana to play.

It has two power and two toughness.

It allows you to generate one power and one toughness flying spirit tokens once you cast a second spell on any turn.

Divine Gambit

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Divine Gambit is a white sorcery that cost two white mana.

Divine Gambit exiles any artifact, creature, or enchantment your opponent controls.

The drawback is that they get to freecast any permanent in their hand.

Playing this card is a gamble that your opponent does not have something better in his hand or it will backfire on you.

Rune of Sustenance

magic-the-gathering-the-best-uncommons-of-kaldheim

Rune of Sustenance is a white enchantment that costs one colorless mana and one white mana.

It is an aura that can enchant any permanent.

You draw a card once Rune of Sustenance enters play.

You can use this two ways. Attach it to your creature to boost up your life total or attach it to an opposing creature to negate its attacks.

You can also attach it to your equipment to give the equipped creature lifelink.

Usher of the Fallen

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Usher of the Fallen is white creature that costs one white mana to play.

It has two power and one toughness.

Boast — Once this creature attacks, you can pay one colorless and one white mana to create a pone power and one toughness human warrior token.

The use of Boast is limited to only once per turn.

Binding the Old Gods

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Binding the Old Gods is a black and green enchantment that costs two colorless, one black mana and one green mana.

This is a saga.

This saga pays for itself quickly as its first effect allows you to destroy a nonland permanent of your opponent.

The second effect helps you accelerate your mana base by fetching you a Forest card.

The third effect temporarily grants deathtouch to all your creatures.

Weathered Runestone

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Weathered Runestone is an artifact that costs two colorless mana.

It prevents you and other players from playing or casting nonland cards from your graveyard or library.

© 2021 Jan Michael Ong

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