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Magic The Gathering: The Best Commons of Strixhaven

Strixhaven is a Magic the Gathering expansion that was inspired by Harry Potter.

Mage Hunters' Onslaught

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Mage Hunter's Onslaught is a black sorcery that costs two colorless and two black mana.

It destroys target creature or planeswalker.

This is a slower and more expensive version of Hero's Downfall.

It does have a bonus of making your opponent lose life for blocking you this turn.

Professor's Warning

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Professor's Warning is a black instant that costs one black mana.

It lets you pick one of two benefits.

It gives a target creature plus one power and plus one toughness counter.

It grants indestructibility to a target creature until end of turn.

This can be used to negate your opponent's removal effects.

Essence Fusion

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Essence Fusion is a black sorcery that costs one colorless and one black mana.

It gives a target creature two plus one power and plus one toughness counters.

It also gives lifelink to that same creature until end of turn.

Crushing Disappointment

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Crushing Disappointment is a black instant that costs three colorless and one black mana.

It makes each player lose two life.

You get to draw two cards.

Reject

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Reject is a blue instant that costs one colorless and one blue mana.

It is like a limited Mana Leak but can only target creatures and planeswalkers.

The bonus is that any spell countered by Reject gets exiled.

Serpentine Curve

magic-the-gathering-the-best-commons-of-strixhaven

Serpentine Curve is a blue sorcery that costs three colorless and one blue mana to play.

It creates a creature with a variable one power and one toughness.

The power and toughness is one plus the number of instant and sorcery cards in the graveyard and exile.

Curate

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Curate is a blue instant that costs one colorless and one blue mana.

It lets you draw a card and lets you filter your deck by chucking unneeded cards in the graveyard or by placing needed cards on top of your library.

Pop Quiz

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Pop Quiz is a blue instant that costs two colorless and one blue mana.

It lets you draw a card and lets you either cycle a card or tutor for a Lesson card.

Big Play

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Big Play is a green instant that cost one colorless and one green mana.

It gives a target creature three benefits - reach until end of turn, a plus one power and plus one toughness counter and plus two power and plus two toughness until end of turn.

Bayou Groff

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Bayou Groff is a green creature that costs one colorless and one green mana to play.

It has five power and four toughness.

In addition to its normal casting cost, you either have to pay an additional three colorless mana or sacrifice a creature.

This can be a gamechanger on turn two as there are many one drop creatures you can put down on turn one.

It will be difficult for your opponent to deal with a five power and four toughness creature so early in the game.

Field Trip

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Field Trip is a green sorcery that costs two colorless and one green mana.

It lets you tutor for a forest and you put it into play tapped.

You also get to tutor for a Lesson card or cycle a card.

Heated Debate

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Heated Debate is a red instant that costs two colorless and one red mana.

It cannot be countered.

It deals four damage to target creature or planeswalker.

This is an excellent removal card as most creatures and planeswalkers are not durable enough to withstand this card.

Expel

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Expel is a white instant that costs two colorless and one white mana.

It exiles target tapped creature.

This card is a bit overcosted but deals with creatures permanently.

Beaming Defiance

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Beaming Defiance is a white instant that costs one colorless and one white mana.

It gives a target creature two benefits - hexproof until end of turn and plus two power and plus two toughness until end of turn.

It can be used to give an extra oomph in your attack or be used to protect your creature from damage or removal spells.

This is perfect for duck and cover decks.

Guiding Voice

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Guiding Voice is a white sorcery that costs one white mana.

Put a plus one power and plus one toughness counter on a target creature.

You also get to tutor for a Lesson card or cycle a card.

Eureka Moment

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Eureka Moment is a green and blue instant that costs two colorless, one green and one blue mana.

It lets you draw two cards and lets you drop an additional land this turn.

This is an excellent card to accelerate your progress as it helps increase your mana base as well as card base.

Needlethorn Drake

magic-the-gathering-the-best-commons-of-strixhaven

Needlethorn Drake is a green and blue creature that costs one green and one blue mana.

It has one power and one toughness.

It has flying and deathtouch.

This is a good defensive creature as it can take down almost any creature your opponent has.

Teach by Example

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Teach by Example is an instant that costs any combination of two blue or red mana.

It can duplicate any instant or sorcery that you cast after it.

Thrilling Discovery

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Thrilling Discovery is a sorcery thats costs one red and one white mana.

You gain two life and you can discard two cards to draw three cards.

This helps you cycle through cards quickly and also helps you fill your graveyard for later use.

Lorehold Campus

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Lorehold Campus is a land that comes into play tapped.

It produces one red or one white mana.

you can pay four colorless mana and tap this land to scry for one.

Prismari Campus

magic-the-gathering-the-best-commons-of-strixhaven

Prismari Campus is a land that comes into play tapped.

It produces one blue or one red mana.

you can pay four colorless mana and tap this land to scry for one.

Quandrix Campus

magic-the-gathering-the-best-commons-of-strixhaven

Quandrix Campus is al and that comes into play tapped.

It produces one green or one blue mana.

you can pay four colorless mana and tap this land to scry for one.

Silverquill Campus

magic-the-gathering-the-best-commons-of-strixhaven

Silverquill Campus is a land that comes into play tapped.

It produces one white or one black mana.

you can pay four colorless mana and tap this land to scry for one.

Witherbloom Campus

magic-the-gathering-the-best-commons-of-strixhaven

Witherbloom Campus is a land that comes into play tapped.

It produces one black or one green mana.

you can pay four colorless mana and tap this land to scry for one.

Archway Commons

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Archway Commons is a land that comes into play tapped.

It produces any color mana of your choice.

When it comes into play, you have to pay one colorless mana or you sacrifice Archway Commons.

© 2021 Jan Michael Ong

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