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Magic The Gathering: Mythic Rares of Kaldheim

I have been playing Magic: The Gathering since 1994 and have won a few draft tournaments in MTGO and MTG Arena.

Haunting Voyage

magic-the-gathering-mythic-rares-of-kaldheim

Haunting Voyage is a black sorcery that cost four colorless and two black mana.

It lets you resurrect two creatures of the same creature type from your graveyard.

If you pay the Foretell cost, you can resurrect all of your creatures of the chosen creature type.

You can choose to pay its six mana casting cost in one go or pay two colorless mana to stash Haunting Voyage then five colorless mana and two black mana to trigger it.

Burning-Rune Demon

magic-the-gathering-mythic-rares-of-kaldheim

Burning-Rune Demon is a black creature that costs four colorless and two black mana to play.

It has six power and six toughness

Burning-Rune Demon also has flying.

When Burning-Rune Demon enters the battlefield, you can tutor for two cards with different names and not named Burning-Rune Demon.

You have your opponent choose one of them to put into your hand and the card not chosen goes to the graveyard.

Eradicator Valkyrie

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Eradicator Valkyrie is a black creature that costs two colorless and two black mana to play.

It has four power and three toughness

Eradicator Valkyrie also has flying, lifelink and protection from planeswalkers.

You can use its boast ability to knock out opposing creatures and planeswalkers.

Valki, God of Lies / Tibalt, Cosmic Impostor

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magic-the-gathering-mythic-rares-of-kaldheim

This flip card lets you play the spell of your choice.

You can either play Valki, God of Lies or Tibalt, Cosmic Impostor.

Valki, God of Lies is a black creature that costs one colorless and one black mana to play.

It has two power and one toughness.

When Valki comes into the battlefield, you can pick a creature card in your opponents' hands to exile.

Valki can steal the identity of a creature exiled.

He is a doppelganger.

Tibalt, Cosmic Impostor is planeswalker that costs five colorless, one black and one red mana.

Tibalt is a decent planeswalker as it can defend itself by exiling creatures and artifacts.

It can also steal spells from your opponent using its first ability.

The ultimate is not impressive at all because graveyard removal can be achieved using many different cards and three red mana wont be of much use in the late game.

Alrund, God of the Cosmos / Hakka, Whispering Raven

magic-the-gathering-mythic-rares-of-kaldheim
magic-the-gathering-mythic-rares-of-kaldheim

This flip card lets you play the spell of your choice.

You can either play Alrund, God of the Cosmos or Hakka, Whispering Raven

Alrund, God of the Cosmos is a blue creature that costs three colorless and two blue mana to play.

It has one power and one toughness.

Alrund gets an additional one power and one toughness for each card in your hand or each exiled foretold card you own.

It also has a weird card drawing mechanic.

This creature would have been a lot better with an evasion ability. However it can easily be chump blocked.

Hakka, Whispering Raven is a blue creature that costs one colorless and one blue mana to play.

It has two power and three toughness.

Hakka, Whispering Raven also has flying.

When it deals combat damage to a player, it gets to be returned to your hand and you scry for two cards.

Alrund's Epiphany

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Alrund's Ephiphany is a blue sorcery that cost five colorless and two blue mana.

It is essentially another version of Time Warp.

Alrund's Ephiphany enables you to produce two one power and one toughness birds with flying and lets you take an extra turn.

Orvar, the All-Form

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Orvar, the All-Form is a blue creature that costs three colorless and one blue mana to play.

It has three power and three toughness.

Orvars has the power of cloning cards you target with your instants or sorceries.

You can also clone one of your permanents if your opponent has a spell or effect that causes you to discard cards.

Battle Mammoth

magic-the-gathering-mythic-rares-of-kaldheim

Battle Mammoth is a green creature that costs three colorless and two green mana to play.

It has six power and five toughness.

Battle Mammoth has trample.

It lets you draw cards when your permanents gets targeted by your opponent's spells or abilities.

Esika, God of the Tree / The Prismatic Bridge

magic-the-gathering-mythic-rares-of-kaldheim
magic-the-gathering-mythic-rares-of-kaldheim

Esika, God of the Tree is a green creature that costs one colorless and two green mana to play.

It has one power and four toughness.

Esika, God of the Tree has vigilance.

Esika can also produce one mana of any color.

It also grants your other legendary creatures vigilance and the ability to produce any colored mana.

The Prismatic Bridge is a black, blue, green, red and white enchantment.

It lets you look at the top cards of your library until you get a creature or planeswalker.

You can then cast it for free.

Tyvar Kell

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Tyvar Kell is a green planeswalker that costs two colorless and two green mana to play.

It enables all your elves to produce one black mana when tapped.

It can also produce elves and give a target elf a plus one power and plus one toughness counter.

Tyvar's ultimate ability creates an emblem that grants elves you cast haste and gives you two cards as well.

Vorinclex, Monstrous Raider

magic-the-gathering-mythic-rares-of-kaldheim

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raideris a green creature that costs four colorless and two green mana to play.

It has six power and six toughness.

Vorinclex, Monstrous Raider has trample and haste.

It essentially doubles counters you and your permanent get while halving those that your opponent get.

Toralf, God of Fury / Toralf's Hammer

magic-the-gathering-mythic-rares-of-kaldheim
magic-the-gathering-mythic-rares-of-kaldheim

This flip card lets you play the spell of your choice.

You can either play Toralf, God of Fury or Toralf's Hammer.

Toralf, God of Fur is a red creature that costs two colorless and two red mana to play.

It has five power and four toughness.

Toralf's Hammer is a red equipment that costs one colorless and one red mana to play.

It can be attached to a creature to grant it plus three power and plus zero toughness.

It can also be unattached to deal three damage to any target.

Goldspan Dragon

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Goldspan Dragon is a red creature that costs three colorless and two red mana to play.

It has four power and four toughness.

It has flying and haste.

Whenever it attacks or is targeted by a spell, produce a treasure token.

All treasures you control produce two mana of any one color.

Quakebringer

magic-the-gathering-mythic-rares-of-kaldheim

Quakebringer is a red creature that costs three colorless and two red mana to play.

It has five power and four toughness.

It prevents your opponents from gaining life and deals two damage to them every turn if certain conditions are met.

This is a silver bullet against lifegain decks.

Halvar, God of Battle / Sword of the Realms

magic-the-gathering-mythic-rares-of-kaldheim
magic-the-gathering-mythic-rares-of-kaldheim

This flip card lets you play the spell of your choice.

You can either play Halvar, God of Battle or Sword of the Realms.

Halvar, God of Battle is a white creature that costs two colorless and two white mana to play.

It has four power and four toughness.

It grants double strike to all creatures you have that are enchanted or equipped.

It also allows you to move around your equipment and auras among creatures you control.

Sword of the Realms is a white equipment that costs one colorless and one white mana to play.

It can be attached to a creature to grant it vigilance and plus two power and plus zero toughness.

It can be used to protect your valuable creatures as it will help you cast them again if they fall in battle.

Resplendent Marshal

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Resplendent Marshal is a white creature that costs one colorless and two white mana to play.

It has three power and three toughness.

It also has flying.

It gives your creatures a plus one power and plus one toughness counter if certain conditions are met.

Starnheim Unleashed

magic-the-gathering-mythic-rares-of-kaldheim

Starnheim Unleashed is a white sorcery that costs two colorless and two white mana to play.

It creates a four power and four toughness angel warrior token that has flying and vigilance.

You can use its Foretell cost if you want to create multiple tokens instead.

Koma, Cosmos Serpent

magic-the-gathering-mythic-rares-of-kaldheim

Koma, Cosmos Serpent is a green and blue creature that costs three colorless, two green and two blue mana to play.

It has six power and six toughness.

It cannot be countered.

Every upkeep, Koma, Cosmos Serpent produces a three power and three toughness serpent token.

You can sacrifice other serpents to tap other permanents or protect Koma, Cosmos Serpent.

Kaya, the Inexorable

magic-the-gathering-mythic-rares-of-kaldheim

Kaya, the Inexorable is a white and black planeswalker that costs three colorless and one white and one black mana to play.

It protects your non-token creatures and can protect itself by exiling any non-land permanent.

Kaya, the Inexorable has an ultimate that produces an emblem that lets you freecast a legendary spell from your hand, library or from exile.

Niko Aris

magic-the-gathering-mythic-rares-of-kaldheim

Niko Aris is a white and blue planeswalker that costs X colorless and one white and two blue mana to play.

It creates shard tokens which let you draw cards and do damage.

It also grants evasion to a target creature you control until end of turn..

© 2021 Jan Michael Ong

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