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Magic The Gathering: 10 of the Best White Common Cards of All Time

I have been playing Magic: The Gathering since 1994 and have won a few draft tournaments in MTGO and MTG Arena.

Oblivion Ring

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Oblivion Ring is a white enchantment that costs two colorless and one white mana.

You can exile target permanent of your choice.

That permanent remains exiled as long as Oblivion Ring remains in play.

Oblivion Ring is one of the most versatile removal spells ever made for white as it can take down any permanent so long as it does not have shroud, hexproof or protection from white.

Disenchant

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Disenchant is a white instant that costs one colorless and one white mana.

You can destroy a single target artifact or enchantment.

This has been one of the most popular cards in the history of the game and has been used since Alpha.

It becomes more useful against sets that are artifact heavy such as Mirrodin or enchantment heavy such as Theros.

Order of Leitbur

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Order of Leitbur is a white creature that costs two white mana.

It has two power and one toughness.

It also has protection from black.

You can pay two white mana to give Order of Leitbur plus one power and plus zero toughness until end of turn. You can use this ability as many times as you wish.

You can pay one white mana to give Order of Leitbur first strike until end of turn.

Order of Leitbur was a staple in white weenie decks in the early days of magic because of its low cost and versatility.

Empyrial Armor

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Empyrial Armor is a white enchantment that costs one colorless and two white mana.

Enchanted creature gets plus X power and plus X toughness.

X is equal to the number of cards in your hand.

You can enchant Healer's Hawk to produce a giant flier with lifelink or a Freewind Falcon or Duskrider Falcon as they are hard to get rid of because of their protection.

Savannah Lions

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Savannah Lions is a white creature that costs one white mana.

It has two power and one toughness.

Savannah Lions was a powerhouse back in the day as creatures were rarely worth their casting cost.

It was very popular in white weenie decks as a one drop.

Savannah Lions now has a viable tribe as recent expansion have a lot of cats.

Healer's Hawk

magic-the-gathering-10-of-the-best-white-common-cards-of-all-time

Healer's Hawk is a white creature that costs one white mana.

It has one power and one toughness.

It has flying and lifelink.

This is one of the best one drops ever made for white as it has two abilities.

It also is a bird and birds have a lot of support throughout Magic's history.

Battlefield Raptor

magic-the-gathering-10-of-the-best-white-common-cards-of-all-time

Battlefield Raptor is a white creature that costs one white mana.

It has one power and two toughness.

It has flying and first strike.

This is one of the best one drops ever made for white as it has two abilities.

It also is a bird and birds have a lot of support throughout Magic's history.

Revitalize

magic-the-gathering-10-of-the-best-white-common-cards-of-all-time

Revitalize is a white instant that costs one colorless and one white mana.

It lets you gain 3 life and draw a card.

The good part about this card is the lifegain helps you survive longer and the card draw replaces Revitalize.

If you imprint this on Isochron Scepter, it will be very hard for your opponent to win as you will keep gaining life and drawing cards.

Soul Warden

magic-the-gathering-10-of-the-best-white-common-cards-of-all-time

Soul Warden is a white creature that costs one white mana.

It has one power and one toughness.

It is the foundation of most lifegain decks.

You gain 1 life every time a creature enters the battlefield.

The good thing is that Soul Warden's effects are cumulative.

If you had two Soul Wardens, you gain 2 life every time a creature enters the battlefield.

You can combine Soul Warden and Ajani's Pridemate to make it grow faster.

Raise the Alarm

magic-the-gathering-10-of-the-best-white-common-cards-of-all-time

Raise the Alarm is a white instant that costs one colorless and one white mana.

It lets you create two one power and one toughness soldier tokens.

Doing this at instant speed helps you surprise an attacking small creature or getting two one power and one toughness soldiers on your opponent's turn only for them to attack on your turn.

If you imprint this on Isochron Scepter, it will create a lot of soldier tokens and will eventually overwhelm your opponent.

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