Going Medieval: Pseudonyms
Stephen is a former dinner theater actor, humilitarian, unemployed mascot and general home cuisine meth lab technician.
Title | Effect |
---|---|
The Apostle | +3 Carpentry |
The Bard | +3 Marksman |
The Bastard | +3 Botany |
The Bold | +3 Melee |
The Bonesetter | +3 Medicine |
The Bride | +3 Tailoring |
The Bridegroom | +3 Tailoring |
The Broken | +3 Marksman |
The Butcher | +3 Animal Handling |
The Confessor | +3 Melee |
The Crow | +3 Medicine |
The Cuckold | +3 Carpentry |
The Deceiver | +3 Marksman |
The Doctor | +3 Intellectual |
The Fool | +3 Intellectual |
The Forlorn | +3 Culinary |
The Ghost | +3 Mining |
The Hanged | +3 Mining |
The Heretic | +3 Construction |
The Kitten | +3 Speechcraft |
The Lamb | +3 Tailoring |
The Le Chou | +3 Botany |
The Lucky | +3 Smithing |
The Pagan | +3 Botany |
The Philosopher | +3 Smithing |
The Pirate | +3 Mining |
The Prodigal | +3 Speechcraft |
The Pudding | +3 Culinary |
The Red | +3 Melee |
The Rebel | +3 Carpentry |
The Riddler | +3 Speechcraft |
The Saint | +3 Animal Handling |
The Spy | +3 Intellectual |
The Tart | +3 Culinary |
The Thief | +3 Tailoring |
The Wakeful | +3 Melee |
The Zealot | +3 Construction |
Fever For the Flavor-text
But what about the rest of the pseudonym? Do city names mean nothing?
The flavor text is the same, regardless of the city name picked. There's a huge list in the game files with all of the randomized city names that they draw from and interject whenever they generate one of these tidbits of lore.
My interest is more in tearing things apart for a higher understanding and not to ruin the illusion of Oz by spoiling the movie magic.
I love when there's so many pieces of lore and it's procedurally-generated on a scale that is inconvenient to write about due to the variety, but this is where we're at so far and maybe I'll be able to keep up with it all incrementally over the long haul.