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Going Medieval: Character Backgrounds

Stephen is a former dinner theater actor, humilitarian, unemployed mascot and general home cuisine meth lab technician.

going-medieval-all-of-the-character-backgrounds-and-perks

There's a whole lot of them. I've done my best combing the lists and various resources to come up with what I've got so far.

The backgrounds follow the format (adjective) + (profession).

Each has their own affect and modifies the skill points your characters will start with/ will be generated with.

AdjectiveEffect

Accurate

+5 Marksman

Apostate

+3 Animal Handling

Avant Garde

+3 Culinary, +3 Medicine

Bloodthirsty

+5 Medicine

Caring

+5 Animal Handling

Charitable

+5 Culinary

Cheerful

+3 Construction, +3 Medicine

Chivalrous

+5 Melee

Clever

+5 Intellectual

Confident

+3 Marksman

Crafty

+5 Tailoring

Cunning

+5 Botany

Deadly

+3 Melee, +3 Marksman

Desolate

+5 Mining

Despicable

+3 Melee, +3 Intellectual, +3 Marksman

Faithless

+5 Construction

Hopeful

+3 Medicine

Inconspicuous

+5 Intellectual

Loyal

+3 Melee

Patient

+3 Marksman

Penitent

+3 Carpentry

Reckless

+5 Mining

Ruthless

+5 Melee

Savage

-3 Speechcraft, -5 Intellectual

Shrewd

+3 Carpentry, +3 Smithing

Solitary

+5 Mining

Soothsaying

+3 Botany

Spinning

+3 Botany, +3 Tailoring

Swindling

+3 Tailoring, +3 Animal Handling

Tempered

+5 Smithing

Thoughtless

+5 Tailoring

Tireless

+5 Carpentry

Toxic

+5 Culinary

Uprooted

+3 Animal Handling

Weary

+5 Melee

Wicked

+5 Smithing

Willful

+3 Speechcraft

Winsome

+5 Speechcraft

Yorkist

+3 Construction, +3 Melee

ProfessionEffect

Alchemist

+10 Speechcraft, +10 Intellectual, +3 Botany, +3 Medicine

Archer

+12 Marksman, +5 Melee

Architect

+12 Intellectual, +10 Construction

Armorer

+12 Tailoring, +5 Marksman, +3 Melee

Armourer

+12 Smithing, +5 Carpentry

Army Cook

+12 Melee, +10 Culinary, +3 Animal Handling

Arrowsmith

+12 Smithing, +3 Carpentry

Barber

+12 Speechcraft, +10 Medicine

Berner

+15 Animal Handling, +5 Melee, +3 Speechcraft

Blacksmith

+12 Smithing, +5 Melee, +3 Mining

Bowyer

+10 Carpentry, +10 Marksman

Brewster

+12 Culinary, +10 Botany

Brick Maker

+12 Construction, +10 Mining, +3 Botany

Builder

+12 Construction, +5 Carpentry, +3 Speechcraft

Butcher

+12 Culinary, +10 Animal Handling

Carpenter

+12 Carpentry, +3 Speechcraft

Carter

+10 Mining, +5 Melee

Chef

+15 Culinary, +5 Botany, +5 Animal Handling

Cobbler

+15 Tailoring

Cordwain

+10 Tailoring, +5 Construction, +5 Botany

Cottar

+12 Botany, +3 Animal Handling

Courtesan

+12 Speechcraft, +15 Intellectual, -5 Melee, -5 Marksman

Engineer

+12 Intellectual, +5 Melee, +3 Marksman

Farmer

+12 Animal Handling, +5 Botany, +3 Intellectual

Farrier

+12 Smithing, +3 Animal Handling

Field Doctor

+12 Medicine, +10 Melee

Franklin

+12 Mining, +5 Botany

Gardner

+12 Culinary, +5 Botany, +5 Medicine

Grave Digger

+12 Mining, +5 Melee, -3 Speechcraft

Healer

+12 Medicine, +3 Intellectual

Herbalist

+12 Botany, +5 Intellectual, -3 Smithing

Hunter

+12 Marksman, +10 Animal Handling

Inkeep

+12 Culinary, +3 Speechcraft, +3 Melee

Knight

+12 Melee, +3 Speechcraft, +3 Medicine

Lorimer

+15 Smithing

Marshal

+12 Animal Handling, +5 Medicine

Master Builder

+12 Intellectual, +5 Construction, +5 Carpentry

Mercenary

+12 Melee, +10 Mining

Miner

+12 Mining, +3 Construction

Monk

+12 Intellectual, +5 Botany, +5 Medicine

Nun

+12 Medicine, +10 Tailoring

Peddler

+12 Speechcraft, +10 Smithing, +5 Mining

Recruit

+12 Marksman, +5 Tailoring, +5 Smithing

Reeve

+12 Botany, +5 Smithing

Roofer

+12 Carpentry, +10 Construction

Scribe

+12 Intellectual, +3 Speechcraft

Shipwright

12 Construction, +5 Melee

Soldier

+12 Melee, +5 Marksman

Swineherd

+12 Animal Handling, +5 Botany

Tanner

+12 Tailoring, +3 Botany

Wheelwright

+12 Carpentry

You can't have a discussion of character background without taking religious alignment into consideration.

The religion your character aligns with is a determining factor in which backgrounds are available.

Here is a table showing which backgrounds are available to Oak Brethren, Restitutionists or Both.

Oak BrethrenRestitutionistBoth

Alchemist

Armourer

Marshal

Archer

Army Cook

Master Builder

Architect

Berner

Tanner

Arrowsmith

Bowyer

Barber

Butcher

Butcher

Carpenter

Carter

Cobbler

Chef

Courtesan

Cordwain

Farrier

Cotter

Field Doctor

Engineer

Inkeep

Farmer

Monk

Franklin

Reeve

Gardner

Grave Digger

Herbalist

Hunter

Knight

Lorimer

Mercenary

Miner

Nun

Peddler

Recruit

Roofer

Scribe

Soldier

Swineherd

Wheelwright

This appears to largely favor the Oak Brethren, but in future versions this may be further balanced as religious alignment affects how villagers interact.



going-medieval-all-of-the-character-backgrounds-and-perks

v0.5.28.6

You know what that means: This is a work in progress. Also, I may have missed something especially in the prefixes table.


If you see something wrong or missing, comment it and I'll update. Otherwise, I'm keeping track of the versions and will do my damndest to keep this thing accurate.

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