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"Diablo 2": Resurrected - the Best Paladin Build Guides

Arc is a self-help author/speaker and AI thinker currently working as IT Manager in a tech company. He also make apps as a side hustle.

Copyright Activision Blizzard, Inc.

Copyright Activision Blizzard, Inc.

While we are all excitedly waiting for the release of Diablo II: Resurrected. Having a build in mind will make your journey easier during higher difficulties.

Paladin is known for its offensive and defensive auras, combining it with combat skills using a weapon and shield.

This article contains list of popular templates for building your Paladin in Diablo 2.


Table of contents

  1. Zealot Build
  2. Holy Shock Build
  3. Holy Freeze Build
  4. Holy Fire Build
  5. Dragon Auradin Build
  6. Dream Auradin Build
  7. Doom Auradin Build
  8. Hybrid Auradin Build
  9. Fist of the Heavens Build
  10. Avenger Build
  11. Support Paladin Build (AKA Priest)
  12. Hammerdin Build

Note: In case you're not aware, you need to put a single point on skills with prerequisites.


1. Zealot Build

Zealot is the most common Paladin build in Diablo 2. It relies on using Zeal to rapidly attack single or multiple enemies powered by offensive aura and elemental items.


Skills

  • Zeal (Max): The build won’t be called Zealot without this skill. Zeal lets you attack rapidly multiple times uninterruptible on single or multiple enemies. Using Zeal also increases attack rating (accuracy), attack speed, and attack damage. Another good thing about Zeal is its very low mana cost (2 mana per use).
  • Sacrifice (Max): It gives synergy to Zeal. Max this skill to increase the damage of Zeal period.
  • Fanaticism (Max): This skill increases your attack damage, attack speed, and attack rating. The aura increases your party’s damage so allies will also benefit from this skill.
  • Holy Shield (Max): All Paladins should have this. This skill greatly increases defense and chance to block. By the way, you can ignore learning Holy Shield if planning to use 2 hand melee weapon.
  • Charge (1 Skill Point): 1 point is enough to serve its purpose. That is for quickly close the gap between your Paladin and your enemy.


Stat Points Distribution

  • Strength (120 Minimum – 190 if planning to wear high end equipments): Don’t expect suitable damage boost from strength alone. The main purpose of distributing points here is for wearing more powerful equipments.
  • Dexterity (100 Minimum): Just put enough point for wearing necessary equipment.
  • Vitality (200 Minimum): Almost every stat point should be put here to increase your maximum life and stamina.


Recommended Equipment Stats

  • One hand melee weapon with Shield or Two hand melee weapon
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Equipments that automatically cast spells
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


2. Holy Shock Build

The most recommended offensive aura base build especially for starters. This build is all about unleashing Lightning base damage periodically to surrounding enemies or through attacks.


Skills

  • Holy Shock (Max): This is your primary skill for the build. Although its minimum damage is low, the maximum damage is outstanding. Holy Shock periodically damages surrounding enemies with lightning. Massive lightning damage is also added to your attacks which compliments with Zeal.
  • Resist Lightning (Max): Holy Shock receives synergy from this skill. Max this to greatly increase Holy Shock damage. Start distributing points in this skill at level 12 in preparation for your Holy Shock.
  • Salvation (Max): Holy Shock receives synergy from this skill. Max this to increase Holy Shock damage. Salvation is a good defensive aura for your party during hell difficulty.
  • Zeal (Max): Zeal is your main physical damage dealer. It procs Holy Shock with each swing letting you rapidly strike massive lightning damage. The main reason why you need to max this skill is to increase your attack rating (accuracy). At early levels, distributing 4 points in this skill is enough to pave way for Holy Shock’s prerequisites at low level.
  • Holy Shield (Remaining Points): All Paladins should have this. This skill greatly increases defense and chance to block.
  • Charge (1 Skill Point): 1 point gap closer.


Stat Points Distribution

  • Strength (120 minimum): Just put enough points for you to wear necessary equipment.
  • Dexterity (130 minimum): Just put enough points for you to wear necessary equipment. Put more if you need higher attack rating and chance to block.
  • Vitality (200 minimum): This is your main stat. Almost every stat point should be put here to increase your maximum life and stamina.


Recommended Equipment Stats

  • One hand melee weapon
  • Shield
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


3. Holy Freeze Build

Variant of Holy Shock build. This alternative build unleashes cold base damage periodically to surrounding enemies or through attacks.


Skills

  • Holy Freeze (Max): This is your primary skill for the build. Although it does not deal as much damage as Holy Shock or Holy Fire, its ability to slow surrounding enemies makes it better for surviving mobs. Holy Freeze periodically deals cold damage to surrounding enemies and slows them down. Cold damage with slow is also added to your attacks. Good combination with Zeal.
  • Resist Cold (Max): Holy Freeze receives synergy from this skill. Max this to greatly increase Holy Freeze damage. Start distributing points in this skill at level 6 in preparation for your Holy Freeze.
  • Salvation (Max): Holy Freeze receives synergy from this skill. Max this to increase Holy Freeze damage. Salvation is a good defensive aura for your party during hell difficulty.
  • Zeal (Max): Zeal is your main physical damage dealer. It procs Holy Freeze, making you rapidly strike cold damage with slow. The main reason why you need to max this skill is to increase your attack rating (accuracy). At early levels, distributing 4 points in this skill is enough.
  • Holy Shield (Remaining Points): All Paladins should have this. This skill greatly increases defense and chance to block.
  • Charge (1 Skill Point): 1 point is enough to close gap on enemies.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

Same as Holy Shock Build.


4. Holy Fire Build

Another variant of Holy Shock build. This alternative build is all about unleashing fire base damage periodically to surrounding enemies or through attacks.


Skills

  • Holy Fire (Max): This is your primary skill for the build. The damage of Holy Fire is more stable compared to Holy Shock and Holy Freeze. You can also have it unlock as early as level 6. Holy Fire periodically deals fire damage to surrounding enemies. Fire damage is also added to your attacks. Good combination with Zeal.
  • Resist Fire (Max): Holy Fire receives synergy from this skill. Max this to greatly increase Holy Fire damage.
  • Salvation (Max): Holy Fire receives synergy from this skill. Max this to increase Holy Fire damage. Salvation is a good defensive aura for your party during hell difficulty.
  • Zeal (Max): Zeal is your main physical damage dealer. It procs Holy Fire that you can make you rapidly strike stable fire damage. The main reason why you need to max this skill is to increase your attack rating (accuracy). At early levels, distributing 4 points in this skill is enough.
  • Holy Shield (Remaining Points): All Paladins should have this. This skill greatly increases defense and chance to block.
  • Charge (1 Skill Point): 1 point is enough to serve its gap closing purpose.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

Same as Holy Shock Build.


5. Dragon Auradin Build

Overpowered variant of Holy Fire build. The build’s key component is the attribute Holy Fire aura from Dragon Rune Word in body armor and shield. So this build is heavily item reliant. It’s extremely powerful though but you need to make an effort in collecting the necessary items.


Skills

Note: Only distribute 1 point on Holy Fire for prerequisite purpose since the Dragon Rune Word will provide it.

  • Resist Fire (Max): Holy Fire receives synergy from this skill even it’s from Dragon Rune Word. Max this to greatly increase Holy Fire damage.
  • Salvation (Max): Holy Fire receives synergy from this skill even it’s from Dragon Rune Word. Max this to increase Holy Fire damage. Salvation is a good defensive aura for your party during hell difficulty.
  • Conviction (Max): Conviction reduces surrounding enemy’s defense including fire, cold, and lightning resistance. Ultimately, what I like about this skill is its ability to break enemy’s immunity. Combine this aura with Holy Fire and you deal massive fire damage.
  • Holy Shield (Max): All Paladins should have this. This skill greatly increases defense and chance to block.
  • Zeal (Remaining Points): Zeal can make you proc Holy Fire damage for each swing.
  • Charge (1 Skill Point): Your usual gap closer skill.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • Shield with Dragon Rune Word (Sur, Lo, Sol)
  • Armor with Dragon Rune Word (Sur, Lo, Sol)
  • One hand melee weapon
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


6. Dream Auradin Build

Overpowered variant of Holy Shock build. The build’s key component is the attribute Holy Shock aura from Dream Rune Word in both helm and shield. The build is heavily item reliant, so you need to exert some effort in farming for the correct runes. But it’s all worth it once you’re able to unlock the Dream Rune Word’s overpowered damage.


Skills

Note: You should not waste any skill points on Holy Shock since Dream Rune Word will provide it.

  • Resist Lightning (Max): Holy Shock receives synergy from this skill even it’s from Dream Rune Word. Max this to greatly increase Holy Shock damage.
  • Salvation (Max): Holy Shock receives synergy from this skill even it’s from Dream Rune Word. Max this to increase Holy Shock damage. Salvation is a good defensive aura for your party during hell difficulty.
  • Conviction (Max): Conviction reduces surrounding enemy’s defense including fire, cold, and lightning resistance. Ultimately, what I like about this skill is its ability to break enemy’s immunity. Combine this aura with Holy Shock and you’ll deal massive lightning damage.
  • Holy Shield (Max): All Paladins should have this. This skill greatly increases defense and chance to block.
  • Zeal (Remaining Points): Just like the any other aura builds. Using Zeal is the most effective way in unleashing Holy Shock’s massive lightning damage.
  • Charge (1 Skill Point): Gap closer as usual.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • Helm with Dream Rune Word (Io, Jah, Pul)
  • Shield with Dream Rune Word (Io, Jah, Pul)
  • One hand melee weapon
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


7. Doom Auradin Build

Not as overpowered as Dragon Rune Word or Dream Rune Word build but its ability to slow opponents makes it reliable. This is a more powerful variant of Holy Freeze build. The build’s key component is the attribute Holy Freeze aura from Doom Rune Word in melee weapons like axe, polearm, or hammer. So this build is heavily item reliant and need some effort to farm the right runes. But the reward in the end is worth it.


Skills

  • Holy Freeze (Max): This is your primary skill for the build. Although it does not deal as much damage as Holy Shock or Holy Fire, its ability to slow surrounding enemies is very helpful for survivability. Holy Freeze periodically deals cold damage to surrounding enemies and slows them down. Cold damage with slow is also added to your attacks. Good combination with Zeal.
  • Resist Cold (Max): Holy Freeze receives synergy from this skill even it’s from Doom Rune Word. Max this to greatly increase Holy Freeze damage.
  • Salvation (Max): Holy freeze receives synergy from this skill even it’s from Doom Rune Word. Max this to increase Holy Freeze damage. Salvation is a good defensive aura for your party during hell difficulty.
  • Conviction (Max): Conviction reduces surrounding enemy’s defense including fire, cold, and lightning resistance. Ultimately, what I like about this skill is its ability to break enemy’s immunity. Combine this aura with Holy Freeze and you deal massive cold damage.
  • Holy Shield (Remaining Points): All Paladins should have this. This skill greatly increases defense and chance to block.
  • Zeal (Remaining Points): For unleashing Holy Freeze damage in a form of attack.
  • Charge (1 Skill Point): Your level 1 gap closer.

Note: Distribute remaining skill points to both Holy Shield and Zeal according to your preference.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • Melee weapon with Doom Rune Word (Hel, Ohm, Um, Lo, Cham)
  • Shield if using one hand weapon
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


8. Hybrid Auradin Build

Combines Holy Fire, Holy Shock, Holy Freeze, Conviction, and Defiance aura. This is the ultimate form of auradin build but the hardest to farm since you’ll be needing rune words from Dragon, Dream, Doom, and Exile.


Skills

  • Salvation (Max): Holy Fire, Holy Freeze, Holy Shock receives synergy from this skill even it’s from Dragon, Dream, and Doom Rune Word. Max this to increase Holy Fire, Holy Freeze, and Holy Shock damage. Salvation is a good defensive aura for your party during hell difficulty.
  • Conviction (Max): Out of all auradin builds, this hybrid one will benefit Conviction the most. Combine this aura with Holy Fire, Holy Freeze, Holy Shock and you deal massive fire, cold, lightning damage.
  • Holy Shield (Max): In addition, Holy Shield receives synergy to Defiance.
  • Zeal or Vengeance (Max): Choose Zeal if you want to inflict multiple blows with your 3 elemental auras. Choose Vengeance if you want to inflict solid elemental attacks.
  • Charge (1 Skill Point): Gap closer skill as usual.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • One hand axe weapon with Doom Rune Word (Hel, Ohm, Um, Lo, Cham)
  • Helm with Dream Rune Word (Io, Jah, Pul)
  • Body Armor with Dragon Rune Word (Sur, Lo, Sol)
  • Shield with Exile Rune Word (Vex, Ohm, Ist, Dol)
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


9. Fist of the Heavens Paladin Build

One of the best Paladin build for PVP (Player vs Player). This is a caster type build.


Skills

  • Fist of the Heavens (Max): This is your primary skill for the build. FotH unleashes heavy lightning damage on single target enemy. Once enemy is struck by this skill, multiple Holy Bolts is release at random direction that can heal party or damage undead monster.
  • The skill always hits. And most opponents are dead with just one to three hits.
  • Holy Shock (Max): Greatly increase the lightning damage of Fist of the Heavens.
  • Conviction (Max): For breaking your enemy’s immunity if they have. Or for making your FotH more deadly.
  • Holy Shield (Max): For increasing defense as usual.
  • Holy Bolt (1 Skill Points or Higher): Put single skill point for prerequisite purpose. Add more points if planning to use this skill. Holy Bolt heals target party member or greatly damages undead enemy. Leveling up this skill also increases the Holy Bolt of FotH.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • All Resistance
  • Bonus to lightning damage
  • Faster cast rate
  • Bonus to skill level
  • Bonus to attributes
  • One hand melee weapon
  • Shield
  • Body Armor Enigma Rune Word (Jah, Ith, Ber)
  • Enhanced Damage
  • Enhanced Defense
  • Increase maximum life
  • Increase maximum mana
  • Increase mana recovery
  • Mana Stolen per hit
  • Life Stolen per hit
  • Faster Run/Walk
  • Cannot be frozen


10. Avenger Build

The easiest build for dealing with monsters immunities on higher difficulty. It inflicts fire, cold, and lightning damage on target enemy thanks to Vengeance.


Skills

  • Vengeance (Max): This is your primary skill for the build. It inflicts fire, cold, and lightning damage with each successful hit. Attack rating is also increase when using Vengeance. Since this skill is mana hungry, don’t max it quickly early game. Level up resist auras first for damage increase.
  • Salvation (Max): Max this skill to increase elemental damage of Vengeance. Salvation is a good defensive aura for your party during hell difficulty.
  • Resist Fire, Resist Cold, and Resist Lightning (13 Points for each skill): The 3 skills can greatly increase damage of Vengeance. How I wish we have more skill points to max these 3 synergies.
  • Holy Shield (Remaining Skill Points): Ignore learning Holy Shield if planning to use 2 hand melee weapon. The points can be put on resist aura skills.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • One hand melee weapon with Shield or Two hand melee weapon
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Bonus to fire, cold, and lightning damage
  • Equipments that automatically cast spells
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Increase Mana
  • Increase Mana recovery
  • Mana Stolen per hit
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


11. Support Paladin Build (AKA Priest)

The Paladin build that everybody loves to invite in their party. You can also invest on high defensive items to let this build tank for the party.


Skills

  • Holy Bolt (Max): With this skill, allies will like you and undead will fear you. Holy Bolt heals target party member or greatly damages undead enemy.
  • Prayer (Max): The aura heals all party members at expense of your mana. Max this skill to increase the power of Holy Bolt and to add healing effect while using Meditation.
  • Meditation (Max): This skill greatly increases mana regeneration for the whole party. Maxing Prayer adds healing effect in this skill without mana cost.
  • Salvation (Max): This aura protects the whole party against harmful elemental damage. Best when use on Hell difficulty.
  • Holy Shield (Remaining Skill Points): For tankier role.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • One hand melee weapon with Call to Arms (Amn, Ral, Mal, Ist, Ohm)
  • Shield with Exile Rune Word (Vex, Ohm, Ist, Dol)
  • All Resistance
  • Adds magic damage
  • Adds fire/cold/lightning/poison damage
  • Damage reduction
  • Absorbs fire/cold/lightning/poison
  • Increase attack rating
  • Bonus to skill level
  • Bonus to attributes
  • Bonus chance to block
  • Increase maximum life
  • Life Stolen per hit
  • Enhanced Damage
  • Enhanced Defense
  • Faster Run/Walk
  • Cannot be frozen


12. Hammerdin Build

Hammerdin is considered as the most played overpowered Paladin build by pro players. The build excels on both PVP (Player vs Player) and PVM (Player vs Monster). The downside is that items required to reach its full potential is quiet expensive. Playing it also requires some practice in order to effectively hit enemies.


Skills

  • Blessed Hammer (Max): Blessed Hammer is the primary and iconic skill in this build. At full potential, Blessed Hammer can inflict a devastating 10,000 to 20,000 magic damage per hit. This skill requires some practice if you want to hit your opponents.
  • Vigor (Max): The skill gives synergy to Blessed Hammer. Level up this skill to greatly increase the magic damage of Blessed Hammer. Use Vigor to travel faster as this lets you explore maps in no time. The aura is also good for chasing or escaping. Not to mention that your party will also benefit from it.
  • Blessed Aim (Max): The skill also gives synergy to Blessed Hammer. Just max this skill to greatly increase the magic damage of Blessed Hammer. But there’s no need to use this aura since Blessed Hammer always hits so it doesn’t need attack rating.
  • Concentration (Max): The aura further boosts the damage of Blessed Hammer when active. This skill is your main aura while using Blessed Hammer. Your party will benefit from it as well.
  • Holy Shield (Remaining Skill Points): For increase in defense and chance to block.


Stat Points Distribution

Same as Holy Shock Build.


Recommended Equipment Stats

  • One hand melee weapon
  • Shield – Herald of Zakarum
  • Body Armor with Enigma Rune Word (Jah, Ith, Ber)
  • All Resistance
  • Faster cast rate
  • Bonus to skill level
  • Bonus to attributes
  • Enhanced Damage
  • Enhanced Defense
  • Increase Mana
  • Increase Mana recovery
  • Mana Stolen per hit
  • Increase maximum Life
  • Life Stolen per hit
  • Faster Run/Walk
  • Cannot be frozen


© 2021 Arc Sosangyo

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