Skip to main content

Butterfly Effect: Three Amazing Interactive Games

Melinda is a single mother of two children with a passion for writing. She is a self-published Amazon author, and she works part-time.


There are so many games out there that catch my fancy. From the beautiful lands of Skyrim to the mean streets San Andreas. Some of the coolest games are the ones that are interactive. The games where you, the player, has the choice to make the decision leading to a multitude of consequences.

When I think of these games I'm drawn back to that forever ago movie with Ashton Kutcher where he goes back multiple times to get that perfect out come, but in the end just keeps messing it all up. I can't really recall the end that movie to be honest I just remember a lot of messing up. All of these games have the butterfly effect theory in place. If you don't know what the butterfly effect is it is pretty much the theory that a small change can give way to huge events.

Back on to my original topic. These games that I am about to list for you are all interactive games that deal with this theory. While playing remember that all your actions have consequences, so choose wisely.

1. Detroit: Become Human

Let me just stop and say that this game is gorgeous. Developed by Quantic Dream and published by Sony Interactive Entertainment, the game follows three androids and their paths as they progress through this beautifully detailed game. The developers built a new engine to create this game and even casted a hundred or more actors before even commencing with the game. Their hard work and dedication can be seen in the brilliant story this game holds along with its awesomely detailed graphics.

Gameplay is very smooth and is played entirely in third person. As you go through the game you must interact with your surroundings, and you have the ability to scan rooms to expand on possible choices to make and paths to take. These paths are also accompanied by quick time events and dialogue decision to branch out the path you are creating for each character.

A nice add on to the game is the flowchart which shows the player the decisions made at the end of each chapter. During this time you do have the chance to go back and reshape your past in the event of deep regret. Certain scenes also feature a countdown which helps to pressure the players into their most natural response.

All in all this was a fantastically executed game with a heavy and amazingly written story line that is just beautiful to play out.

Scroll to Continue

2. Beyond: Two Souls

Featuring faces like Ellen Page and Willem Dafoe, this game caught my attention for its supernatural approach. Developed, once again, by Quantic Dream this is an interactive action game that takes you on a journey through the life of a young woman named Jodie Holmes. Now, unlike Detroit: Become Human this game only follows the decisions and actions of Jodie and the entity trapped within her. It's sort of like playing two characters just trapped in one body on one path pretty much.

The psychic link between Jodie and this entity allows her to use supernatural powers which I think is a super cool feature. When using these supernatural powers you are actually using Aiden, the entity inside of Jodie. As Aiden you can move through walls unseen, seek out information, knock over items, and even knock enemies out. Due to the tethering between Jodie and Aiden, however, you can't go very far.
The game has a nice feel to it and runs very smoothly. As you progress through the game more of the plot is revealed. There are also several plot endings that you can choose with certain decision by the end of the game.

3. Until Dawn

This is one that I actually just touched down on in another article I wrote about horror games. As one of my favorite horror games, Until Dawn has made it to this list for its heavily interactive based gameplay. The survival horror game was developed by Supermassive Games in 2015 and features that beautiful butterfly effect system I've mentioned before. All playable characters can survive or die which is why I've played it at least several times over. Hopefully one day I'll beat the game and finally have everyone alive at the end.

As the player you can explore your surroundings to better fit pieces together to solve several mysterious that the game holds for you. I think the most entertaining aspect of this game is how many times it switches up the horror genre on the player. It keeps you guessing as you walk through the dark, creepy house of your nightmares. This game actually gives you eight characters to play as which I find pretty awesome. Being a character person in my own fiction works it's extremely fun to have a very diverse set of characters to play as through the game.

Another fun aspect of the game is the totem collections. This allows you a glimpse of the future. Just a sliver of precognition of what could happen along the way. These little clues don't gove away enough to spoil any decision making, but do give you that pretty heads up that the outcome is very possible if you just happen to make the wrong decision. Of all the things to do in the game that seemed the hardest it was hiding. In order to hide the player must keep their controller perfectly still. I have a tremor in my right hand so I was constantly messing that part up. I learned, eventually, to rest the controller on my floor.

Divided into ten chapters that run similarly to television episodes, the game has a wonderful way of cutting from one scene to the next to keep you on edge before ending the sequence. Each 'episode' then picks up where it left off with whatever remaining characters you have. You get these nice, creepy visits with a psychiatrist who addresses you, as the player, directly, as well which adds to the mystery of the game.

Since I've already touched down on the horror aspect of this game in another article I won't go back into it with this one. Just know that it's well worth the play for the story and it's nice scares.

Some cool honorable mentions that I have to throw out there are Life is Strange and Heavy Rain. The reason these two games didn't make it into my list is because I have yet to have finished them. I'm not one to go off recommending games, or anything in that matter, if I haven't played it, watched it, done it, or eaten myself. Must say that so far, however, that Life is Strange is looking like a really good one, and the reviews for Heavy Rain were pretty decent.

I hope that the article gave you some insight on cool games you can check out and add to your collection. As always these are just my opinions. Maybe these style of games are not for you. If not, I'm sure there are plenty of super cool games out there for you to discover.

Related Articles